blackmagic1

blackmagic1

Joined Member # 6438066
39 Posts 165 Replies 1,666 Reputation

[quote who="Stylistic_sagittarius" reply="6" id="3605199"] Ultrapope i added you on steam, blackmagic1 i think you better add me i can't find you between al the black magic potential being you ers;) [/quote] I'll add you tonight. There's an offworld traders steam group that a bunch of us belong to. If you join that group it's the easiest way to find people that play OTC sometimes.

9 Replies 37,962 Views

I just wanted to post a very big thank you to some of the people that have taken the time to help out the community. There are many out there but these are some of the ones that helped me the most starting out. Gameslayer - I really loved your 2 tutorials on how to play robotic and expansive. I'm anxiously awaiting the other 2 headquarter reviews when you get time! I point new players to them all the time.

3 Replies 39,232 Views

A- That's the only timer that the game has. Keeping track of the game by how many days have elapsed on mars. B- You'll quickly learn by playing the game over time what all the black market items do. You'll have them memorized quickly so I wouldn't worry about this one. I posted the link up in my first post as to the cubit guide. Here it is again: https://forums.offworldgame.com/462

9 Replies 37,962 Views

Regarding tutorials - This will all be coming later. It's in beta now so the developers are working on refining gameplay first. The best way to learn the game is to watch youtube videos anyway. You'll learn 10x more about strategy. Regarding your other questions: Sand storms boost the production of your windmills for a period of time and hurt farms and dry ice productio

9 Replies 37,962 Views

[quote who="Stylistic_sagittarius" reply="53" id="3605160"] I was looking here on the forums to see what the catch on debt is (and some other things). Now that i find out there really isn't a catch besides not being able to make purchases on the black market this is a huge disappointment to me! [/quote] Sylistic - one thing that you might not have seen is that excessive debt will lead to a snowball effect that crashes your stock price. When your debt hit

69 Replies 369,341 Views

[quote who="GalacticWino" reply="15" id="3603698"] We are all decent players, but most of us would barely make the top 10 list of the best players in the game. So, as the others said... be careful who you call a NOOB [e digicons]:)[/e] [/quote] AHEM. I'm confident that I'm one of the top 10 players of this game. Zultar PB Cubit Blues Yeran

69 Replies 369,341 Views

It's certainly an interesting idea. Need to play it more but I played about 6 games tonight in a 4 player FFA with Blues, Zuzani, Wino, and 1 with Hydroponos. I'll play it more and give some additional feedback as well. Some thoughts: One problem we ran into was a player (Zuzani) getting really far ahead and just sitting on cash. This was a very dominant strategy (and you could say a problem). He didn't buy any stock in anyone...just hoarded cash. Nobod

24 Replies 98,957 Views

[quote who="Offworld_Blues" reply="12" id="3602316"] And one more question: is it intentional that claims are now instant or is it a display thing/unintentional? Even for things far away from my base, the moment I start sending the building out, the tile appears as claimed. [/quote] I noticed this too on the next_version. I sent a claim out and then realized there was a better spot closer to me. I couldn't cancel it because it now gives you the claim immed

15 Replies 76,075 Views

Interesting possible glitch right now in beta 7. I claimed a blank geothermal tile near someone else's base and then decided to EMP a steel mill adjacent to my (empty) claimed geo tile. For some reason it "froze" the blank geothermal tile as well. Worth noting that I was going to build a geo on the spot and so it was flying through the air at the time but was quite a ways off from getting there. When it landed the construction was frozen. This didn't used to happen in previous

15 Replies 76,075 Views

While we're mentioning things here I would like to point out a minor annoyance with the BM. When you buy something from the black market the item changes color to show you that you own one. After you've used the item it still stays colored in instead of being grayed out again (it just turns yellowish for awhile). I get confused as to whether I still have an item in reserve or not because it's still highlighted. It ends up that I buy a bunch of BM items I thought I alre

15 Replies 76,075 Views

I wish disconnects would get taken out of the equation until the problem gets solved. It skews the records. It's one thing if your opponent quits but you should be able to tell if someone just gets disconnected.

31 Replies 91,419 Views

Every time I've launched a quickmatch since beta 7 it goes to a black screen and then won't start. Each match I try and initiate ends up like that and then it kicks me back to the main menu after staring at a black screen for about 1 minute. I have only been successful once in getting quickmatch to launch. Also worth noting that when you wait for a quickmatch for awhile and then quit out to the menu (if nobody shows up) it still says "match available"

1 Replies 11,360 Views

Also still missing is the fact that you appear in a random order in the company listings when you found. You always used to be at the top. It was throwing me off big time the game I played with zultar today especially when masquerade is on. I kept forgetting which name and color I was since I was robotic and the coloring isn't finished on the robotic HQ yet. Kingmorgan mentioned this in a stream awhile ago but it looks to still be an issue. The host of the gam

15 Replies 76,075 Views

[quote who="Soren_Johnson" reply="1" id="3600736"] thanks! (fyi, if you press the Z key, it hides all buildings so you can see what is underneath.) [/quote] Thanks. 50% of the time I forget to use this and normally rely on the popups.

15 Replies 76,075 Views

I couldn't find the old sticky so I created a new post on things that still need to be updated in beta 7 or beta 8 so they don't get lost in the shuffle. I reported them awhile ago but they're still outstanding issues. Just wanted to make devs aware since the old thread went away and they hadn't been addressed yet. Still missing the "ctrl + shift + down noise" to let you know that you've successfully sold all of your resources</li

15 Replies 76,075 Views

[quote who="Cubit32" reply="1" id="3599869"] I don't see it so much. All my games finish by day 9. Taking advantage of natural slow shorts with my cash pile and adding a hacker array in top usually works great. [/quote] Are you talking about playing daily challenges or multiplayer though? I agree that hacker arrays can speed up the process against a dumb AI but players are a little harder to defeat with a hacker array if they know what they're doing (holding stock of

3 Replies 15,106 Views

Is it just me or does it feel like the games take a lot longer to play these days? With the higher share prices beta 7/beta 8 I find myself losing steam after awhile trying to get enough money to buy someone out because it takes so long to overcome the high share prices. I played one last night on beta 8 to see if it was any different and it still felt like the game just drags on and on. One of the best things about OTC is that you could knock a game out fairly quickly (let's call

3 Replies 15,106 Views

Wow...that was a mess PB. You're a trooper for sticking it out. Recap of some of the problems in PB's video to help for quick reference (this is not comprehensive): @11:00 PB notes that you can't queue research up when a building is frozen (might be a feature and not a bug) @13:37 This is not something PB commented on but I noticed that PB's power production goes from +9.48 to +3.31 and all the way down to +2.81 when the dust

20 Replies 47,836 Views

I agree with everything you said especially the part about playing vs the UI more than the opponent. Originally you were supposed to be able to play with the old UI on beta 7 as an option but I guess they changed their minds and took that away. I haven't played at all since beta 7 came out this week whereas I used to organize FFA games nightly and recruit people from other games to come play. I'm just as bummed as you are. Your comment about the debt numbe

7 Replies 6,381 Views

I have to credit yippie-ki-yay for the help in crafting this idea. We were talking about how to fix this issue while playing last night and I think we came up with a pretty awesome solution that I would love to see happen. Problem: Right now you can't quite tell what's in your 5 tile protected zone before you found. You have to count hexes which is difficult especially

0 Replies 8,724 Views

[quote who="Zultar327" reply="6" id="3597465"] I also feel like some elements of Mohawk's UI design could benefit from using color a bit more. In particular, this could be an easy way to compact the Engineering Lab interface, simply changing the color on the upgrade button to indicate higher levels of research instead of using the segmented bar. [/quote] I agree that the engineering lab interface could easily be compacted much like the ha

16 Replies 42,197 Views

Here are my issues with the beta 7 UI. I'm posting this in hope of improving the experience. Several of these issues have been posted by other users but they are still an issue. I'm not in charge of the decision making but if i was in charge these are the things I would change. 1. The progress bar in

16 Replies 42,197 Views