I also had one game in the finals where I DBOd pbhead after he debt spiraled hard and stalled out while somebody else out there came up behind me and killed me as that DBO stalled me for quite a bit.
Cubit32
https://youtu.be/ZhCu-pPnzNQ?t=358 as of right now robotic HQs are a very bright shade of grey. I'm also occasionally still getting 1-2 second freezes in advanced structure overviews. In campaign mode there is no way to buy colony modules. A solitary dome next to 6 occupied habitats on todays 8p daily produced 1.6k/s of funds, which isn't a bug but maybe a little OP.
In 6+ FFA it overproduction of all resources is almost quaranteed and in 4p FFA it is very common. Hacking resources for profit isn't all that easy especially against competent opponents because you need an open market, otherwise you're just donating your cash to somebody who's already in the market.
Anyone who votes against DBO may or not find themselves 2 feet under somewhere on my families' farm., where they will never ever find you.
If you contact me on steam (and just you, not anybody else) I may give you 1 steam key for OTC complete with free links to my guides.
[quote who="duelking2000" reply="13" id="3593324"] I had a long arguement planend about how the late-game strength of the hacker arrays coupled with the psychology of destroy buyout naturally leads to a hack-off late game but without destroy buyout that becomes a much less viable option and so doesn't affect the base game, but then I decided I'm too lazy to do that, so instead I'll tell everyone the secrets to counter it: Don't ctrl+shift+down, buy small amounts of resour
Offworlds won't be scrappable in beta 7? Where did it say that?
i don't know the exact numbers, but if a resource is very sparse and all of it is already claimed, auctions have a very high likelyhood of spawning a new vein of it.
Total value is displayed while mousing over the stock ticker. Total value is assets(HQ Value + Cash + Resources + Structure Value) minus 5x debt.
The rating is based entirely on the ratio of "Total Value" to "Debt". D rating is at a ratios worse than 5:1. C rating at 10:1. I dont remember what ratio B rating is at. The D rating may be faster approached than expected because as debt increases the ratio doesn't just worsen because of that on its own but also because the debt decreases total value as well. edit: I've looked it up in the files: Dividing debt by total value gives you a percentage by which the
In my experience the hacking array is very powerful when not countered (such as vs incompetent opponents or a resource monopoly) and they are a major factor in most games but I usually see them coupled with engineering bays for the best benefit.
Hacking isn't that simple and overpowered. Without holograms and with spies, your opponents will know what you are shorting. Moreover, in many games everyone overproduces everything making hacking even less effective. Hacker arrays need spies to be absent to be effective, and one or another resource market must be open.
I love the pleasure dome, the Pleasure Dome her nuances aren't found in any way except by profound contemplation by those devoted to the sacred arts. If the developers were to remove it, a profound spiritual void would enter into the game that can not be filled by any other structure and would leave the entire community profoundly vulnerable to the darkness that reigns in the worldly realm which is devoid of spherelyness. The Holy Pleasure Dome is a profound majesty, She whom
today's daily on the next_version: https://gyazo.com/7d853ce3476e9342cf86bb391c517094
Day 3: http://www.twitch.tv/zultar327/v/18521677 (Zultars past broadcast)
[quote who="indczn1" reply="2" id="3592204"] Is there video/stream? Thanks. [/quote] http://www.twitch.tv/zultar327/v/18327321
I would swap my spot but there are 3 pretty good opponents coming up for it and I don't want to take the risk moving from my bracket with a good chance of winning to a bracket where the chances may well be
I want these cash+resource graohs so bad as well as the vertical markers that indicate upgrades and buyouts.
I'll be watching the past broadcast. Best of luck to Leyla, Drklight and SteekSteelStiletto!
I agree that the new UI just looks like an eyesore in many places, or words to that effect. The new patent icons are very welcome though. I think that many of the graphics are just placeholders right now but in case they are not I want to say that they need work like on the post game statistics, many colors there just dont fit together. I'd also like the black market icons to be actual icons or at least capital letters in the same size font. It's very confusing to have a massive M for
as of the current next_version, the game permanently pauses (without showing any pausing indication except that the game stops progressing, doesn't allow me to open any menu or do anything) on the daily challenge at 11:50 of day 2 every single time.
I haven't played with DBO to fully make up my mind about it. I would rather have a mode where you acquire your targets debt. Anyway... Destroy buyout gives you about 1/3 the claims and gives them undeveloped. I think this is the biggest problem. Additionally, buying someone no longer seems to make you a lot more expensive to buy. In game this means if you have to buy someone out and the only good tiles are offworlds, its going to be a good 2-3 minutes before you make any pro
I think that the people who first win 2 rounds in their brackets go on to compete against each other in the finals. and have to win another 2 rounds in total before anyone else in the finals.
At the moment it doesn't mean a lot. It generally means you have won a lot more than you have lost, and probably more more games vs high ranking players than lower ranking ones. The QM matchmaking puts people in quickmatches on a first come first served basis. Total newbies can be matched with first grade professionals and I can tell because I've had several people tell me that their QM against me was literally the first QM they ever played. Matchmaking based on skill will be
you can try to turn off/on power buildings to stop selling it, but yea... Stock ticker info stays popped up after mousing over I'd like an auto-sell switch in the production menu that auto-sells everything of specific resources until switched off again. The font in many places is so big and the space in rows so little in some places that it takes 2 rows to show 100 / 100 water in the offworld launching overview, for example. Cant stop auto selling power, the