Cubit32

Cubit32

Joined Member # 6365762
13 Posts 320 Replies 1,109 Reputation

Play 50% of the time and study the game the other 50%. By study i mean watching your replays (of matches you lost), learning how exactly ALL the game mechanics work and see how they intertwine.

12 Replies 48,439 Views

I suppose cold fusion / water engine could be made to consider the virtual price instead of the actual price. (The virtual price would be what the price would be at after the patent holder sells out of their fuel/water stockpiles).

3 Replies 7,456 Views

the visible prices are deceptive. Value must be made by producing and stockpiling resources that no others produce but are being consumed. And when others do start to produce your resources, of course you need to stand ready with stockpiled back market effects.

4 Replies 33,065 Views

I don't see a need for any particular change in this. Although I think that a distance or fuel indicator would be very handy that turns blue when adjacent, green when close, yellow and red when further. Ofc this indicator should be colored in proportion to the fuel cost.

10 Replies 27,139 Views

I think auto sell is a welcome feature. I hope this will solve the issue of pb's VODs being 99% sell-all noise and 1% pb voice.

7 Replies 33,185 Views

Horizontal Integration - Don't harvest ANY primary resources (ie, the one with resource pips) as non-scientific in a won ranked match. (If that's too hard, only harvest from resource pips no higher than low.) Horizontal non-Integration - Don't sell any primary resources (including power) and win. Monopoly Man - Purchase 200k worth of underground nukes in a won ranked match. Why we can't have nice things - Successfully dynamite offworlds 5 times in

14 Replies 56,356 Views

I'm definately for masquarade because I've played plenty of Free For Alls with some success in Warcraft 3 as well as other players. There used to be a time when player names weren't hidden and the top players were getting assasinated constantly just because they were top players. A Free For All is not a good environment in which to allow players to target top players. I've been hiding from 4p automatch FFA because of this because even when it doesn't happen I can never tru

10 Replies 71,876 Views

I think it's best to make everyone be on next_version by default and give them the free option (without needing to find any codes) to return to the previous version.

2 Replies 15,969 Views

I have to say I have a very hard time understanding what you write, the font isn't helping me, the paragraphs seem too far apart and I don't understand if you have a precise suggestion in mind that devs could work with if they wanted to. Me not understanding probably is because I'm more used to practical examples whereas you give no suggestions to how what you're talking about may look like in a particular 1v1 or FFA match. I think you're trying to apply real world

36 Replies 118,952 Views

Personally I'd rather that the game gradually trade resources over time, at a rate up to 10 units/s. For example, when a player sells 100 units, the game will automatically slow-sell that resource until 100 units are sold and vica versa. It seems unrealistic that you can instantly trade huge amounts of resources. Generally I'm all for any features that turn the game away from reflexes and toward wit. I'm not sure the devs are going to make any more major changes at this po

36 Replies 118,952 Views

[quote who="pandaroc" reply="4" id="3619821"] e Games played most in beta 10 or 9? Does anyone have something like a discord or Chatchannel for OTC? So many Question and so scarce Info on the game and i absolutely love it. [/quote] I've been campaigning for Soren to make this happen. At the moment I don't think there is anything like this. Steam 1 on 1 chat is the next best option or someones stream on twitch.tv when someone is streaming (not nearly often enough).</p

9 Replies 16,171 Views

I'm all for giving the player more options in regards to auto selling buying, and other automated things so long as it doesn't necessarily make things more complicated for the player who wants none of that. As it is the learning curve for the game is fairly steep already. I believe ctrl or ctrl shift click sells all of one specific resource, this is particularly useful when you want to sell all profitable resources but not the cheap resources which you have stockpiled.

36 Replies 118,952 Views