still lol @ Stardock getting upstaged by Chirmaya :P
DalzK
[quote]Yeah, this better be a VERY beta version of the online client, because it really offers very little (friends list just being one major thing that's missing). [/quote] From what I've read there will be a friends list + clan support + much more on release and more will be added via patches. [quote]The fact that it's really tough to play a complete game (with the prevalance of "disconnects") doesn't help either.[/quote] They have also said this will be fixed on releas
[quote]This is the stated intent from the developers for the game (something they haven't really mentioned much lately, though). I think his point is that the way the game has evolved, it doesn't look like it will be the kind of game to develop a strong competitive community. I think on the surface the game does lend itself to competition i.e. tournaments etc, and the foundation for a really fun competitive game is definitely there. The problem is depth, or in other words, t
[quote]I haven't been following anything here, but I was asked to make a quick teleportation mod that shows where the Demigod is teleporting to.[/quote] You are a god upon gods. So wait - two multi million pound companies couldnt make an animation for teleporting in, but Chirmaya - a single man - could do it in simply a few days. Great, really assuring.
[quote]I can usually get into games. It's completing games that's been a pain for me.[/quote] In that case have no fear - ejecting/disconecting should be solved by release. Im sure they are aware that being able to eject connected players is kinda retarded ;)
[quote]Demigod is a casual game. One that involves basic, easy to learn/easy to master gameplay. You may be over expecting a competitive community for this game.[/quote] When the hell was it decided that Demigod was going to be a " casual " game? If that was the case I would not have thought about buying it. I always thought this whole game was aimed at the online competitive community - and the single player was for the casuals. There is alread
[quote]You do realise this is in the beta stages... right? Connectivity will be much better at the final release.[/quote] Thats true to a certain extent - but that excuse is getting old. We have about 3 more weeks of beta testing, and we passed the "connectivity beta stage" a long time ago. They are however aware of the disconection/eject issue and thats pretty easy to fix, so im sure at release that will be fixed. Connectivity is pretty decent now imo...Need to test beta 3C o
Thought this was meant to be the balance beta? Where's the balancing?
Slaughter is still 20 and warscore still in XP bar. Patch notes are wrong.
Patch History contains 0 Balance changes. However TBO saw that Wyskrmin gloves effects change from 8 seconds to 5 seconds so I am sure a lot of changes have happened and havent been put into the history text....I hope..
Im London 17 and looking for some extra stuff on CV :) As long as the poster isnt a rapist luring young men, I am up for it.
Will normal skirmish games have achievement items, or will they only make an appearance in the persisent world of Demigod? If they will be present in normal skirmish games, then you guys have a lot of balancing to do with them as they have the potential to easily ruin the competitive game. I also heard there will be stronger achivement items than the current ones - some that will allow a 5v2 to take place. If this is true, then achievement items simply cant be present i
http://www.youtube.com/watch?v=LkCNJRfSZBU Just watch this - its hilarious! Haha start also shows what happens when you start to take things too seriously.. Btw anyone know if this is fake or real?
At times your movement can be reduced to something just stupid - you are basically not moving. With the wyskrmin gloves giving an insane slowdown of 25%, and lots of DG's having passive slowdown abilites aswell as active ones, your DG often comes to stop - and bascially feels like a stun. My suggestion: 1. Please put a limit on how slow your Demigod can go. Dont let Demigods speed drop below, lets say 4.0 or 3.0? (Please play around figures, I am not sure on what would be g
Or maybe its because its closed beta so there are no new players at all going into the game, and most people who have the beta are expecting something more polished like the RA3/DoW2 beta's.
I agree with Ultimeh - The UB Change is acceptable. Before we start going so bad on it, we should give it a chance. You say armour counters his damage - but he does have spit + hp drain which ignores armour. Not just that, armour can only save you so much and UB can also use frenzy if he see's opponent is going high armour. On top of that, if you see a TB going full armour to counter a UB - Good luck casting all those spells you want with armour instead of mana items :P
Just out of curiousity, why are we increasing Gold income by so much? (with the towers and war rank bonuses etc.?). I am in no way saying its a bad idea - to be fair we havent tried it and it would be foolish to say what it would be play like without actually trying it first hand. I just wanna know the point in giving us so much more gold?
I agree with Max Stats definately. The one item each thing is an interesting idea, but I think other smaller and more effective changes should be implemented and concentrated on first. Max stats would really be great imo - stop the crazy hp/dps/armour some DG's can get to.
Actually I really like Soccers idea - they get a 2 second stun, but cannt take damage. Thoughts?
Hmmm dunno if thats a good idea - it would reduce the amount of options avalaible for each Demigod. It also means each DG will be more alike as they will have to get one helmt/boots/ring etc. etc. and late game every DG will have the best of each. With the way it is now, all the Demigods are allowed to use any items they want and so choose lots of different playstyles. E.G. with Regulus you can go pure snipe/mine/mark of betrayal which means you have to get lots of mana items. Or, you can go
[quote] III. In-game Balance <p class="MsoListParagraph" style="text-indent: -0.25in
Just a reminder, the tourny is tomorrow - and Totem of War is now not banned due t bug being fixed in beta 3B. So far we have 6 teams, more are welcome, and there are now no banned "things". Remember it starts at 5:30 GMT and sign ups close at 5: 20. Enjoy :)
Yea page is really bugged, cant add it to wishlist or anything :(
Yup this has been asked by us lots of times. They either havent seen it, havent got around to putting it in, or dont like the idea. We really should be able to look at shops/skill tree when dead. Sometimes when I die late game I just go to the toilet for a quick pee, and when I come back still have about 10 secs of sitting around doing nothing.