um, this may sound stupid.. but... engine flares???? I've never seen them, not once... i didn't think they were implemented! Umm, any ideas??
LogicSequence
>>> ATTENTION CodeCritter AND BoogieBac I have sent an email to [email protected] with all the files necessary to replicate the ship jewelry bug! The email is from "[email protected]" and has a subject heading of ">>Ship Jewelry Bug<< In response to CodeCritter's request for files to reproduce this bug!".
Would any of the stardock guys care to comment on the ship upgrade problem? The one where jewlery is all wacked out when you try to upgrade a ship?
Just ran into an really bad and annoying bug in 1.20.009 beta, smae problem as sam0t, take a look at this. This is how one of my ships appears in the SHIPYARD SCREEN, which is exactly what it's supposed to look like: HOWEVER, when i press the upgrade button and am taken to the UPGRADE screen, my ship then l
this isn't exactly a bug, more of a question, for the ADMINS and DEVS really. Prior to 1.2B i had taken the disruptors3 model, and renamed it S0_DoomRay.X (along with replacing the approptiate icons) so that the doom ray would have a model more to my liking (instead of the plasma2 model). However, now in 1.2b i find that replacing those models/icons no longer work. So i take it instead of having the weapon point to those models and icons (S0_DoomRay.X, etc...) they now point directly
this isn't exactly a bug, more of a question, for the ADMINS and DEVS really. Prior to 1.2B i had taken the disruptors3 model, and renamed it S0_DoomRay.X (along with replacing the approptiate icons) so that the doom ray would have a model more to my liking (instead of the plasma2 model). However, now in 1.2b i find that replacing those models/icons no longer work. So i take it instead of having the weapon point to those models and icons (S0_DoomRay.X, etc...) they now point direc
Where exactly is it located? i can't seem to find it on my Hard Drive. Or do i have to DL it somewhere?
>>>>>>> SOLVED <<<<<<<
@LogicSequence did you try starting a new game ? I usually get this behavior by loading a previous 1.11 savegame Seems to be the case... that's an odd looking bug!
diplomacy portaits for the major races are no longer animated
I've noticed now that i'm using 1.2b.009 that none of the major race's portraits are animated in the diplomacy window. Was the video switched off for this release?
i guess i'm the only one who routinely gets 26+ planets? sometimes 5 or 6 in a single game? I mean from the way u guys talk, u make it seem like they're as rare as the famed precursor library... Less often, but still unremarkable are the 32+ size planets i find myself with.
That can be done, refer to a link above, and it shows someone who created a planet full of libraries. Yes but mysteriously lacking is the WAY TO DO IT....
i've still YET to see any proof of one too....
i too, have seen many (relatively) precursor mines, but never a single library. Perhaps it's TOO rare?? Did Cari happen to mention where the library, or more to the point, tile bonuses are defined? i can't seem to fine a single entry for them ANYWHERE, outside of the .png's and text strings. P.S. in fact, in my current game, i was lucky enough to get a precursor mine AND rare elements (for those keeping track, that's 10 factories for the price of 2 <img src="http://images.sta
u've found an entry in an XML file?? i can't even find an XML entry for any of the tile bonuses... mind sharing the file path and name?
Is there a way to "set" or "dictate" a planet's tile bonuses?
When i try to update the game to v1.11 i get an update that says my account information is invalid. However i can get the multimedia and other updates just fine, but not the game itself... what gives?
Abump!
any stardock guys wanna comment? is this a bug???
I rarely get to the point in a game where i research these weapons. But today i did and noticed something... first off, why is the damage level for the subspace blaster only 6?? it's supposedly better than disruptors III, which have a damage value of 8. What gives? Secondly, the Subspace Annihilator doesn't seem to be present at all. It's not available in my weapons list, nor does it have an entry in an XML file that i can find. What gives? (running v1.1)
exactly 27 days, 14 hours, 57 minutes, 13 seconds, and 549.9894 miliseconds...... just don't hold your breath
frogboy, i don't suppose there's a list of changes from the last beta release eh? to save my eyes?
is 1.10.027 correct Annakira? or anyone?