DeftMunky

DeftMunky

Joined Member # 5847187
5 Posts 397 Replies 1,966 Reputation

[quote who="VeraVirus" reply="2" id="3524918"] Thanks for the reply Scott![/quote] That's what I'm here for! [quote who="VeraVirus" reply="2" id="3524918"] The thing is (for me at least) right now, that the distinction between game world and UI isn't quite given. As I said, too many things happen at just mouse over, while I also use the mouse to actualy move around in the world. So it gets distracting/annoying if I can't simply move the picture

4 Replies 3,092 Views

[quote who="Sir-Rogers" reply="3" id="3524940"] I noticed this, I'm going by my gut feeling and experience on this. It would be good to have a hard number. It seems to be if you place the HQ after the first auction comes out you get screwed over, anytime before that auction pops up and you get the last founder 10s black market access, correct? [/quote] There will be a visualization for founding bonuses in the next update or two. Thanks for the

4 Replies 6,128 Views

[quote who="matthawke" reply="4" id="3525112"] The situational awareness type information I'm seeking midgame that some UI improvements might help include (and maybe I'm just missing them?) [/quote] Addressing situational awareness issues is one of the big tasks that we need to address before the game fully releases. [quote who="matthawke" reply="4" id="3525112"] -Total number of / taken plots of each resource. Perhaps some place to mouse over t

7 Replies 30,089 Views

Are you playing on Mac or PC? If on PC, I think the num lock turns off edge scrolling. I'm not sure if/how it works on Mac. I will make a note to work on this. We hired a programmer recently that is going to help with Mac support, so expect to talk to Joel on the forums in a few weeks! -Scott-

4 Replies 11,525 Views

[quote who="indrkl" reply="1" id="3525120"] one quick thing I'd like to see in multiplayer is to be able to chat after the game, sort of like in Dota 2, where you can gg, troll, complain, give thoughts, whatever. [/quote] I think this is a really good idea. We're looking into this. No promises because I don't know the technical issues and, if we do it, I don't think it will be in the game for at least a month. -Scott-

3 Replies 3,412 Views

Thank you for the excellent feedback! [quote quoting="post"] -Less reliance on Host's hardware for game stability, one person always having 0 ping is not even remotely fair for a game like this. If Starcraft can do it, you can do it, you guys aren't new to game development. I know this is likely low-priority, but in the distant future....this really needs to be addressed. [/quote] Noted. As you may have read elsewhere, we have a number of multipla

2 Replies 14,136 Views

Thanks for your feedback! [quote quoting="post"] The game needs tooltips (the more detailed the better) and a proper help docs. 4 tutorials seem overkill - I'd rather just have one that is more detailed. I had to learn a lot of the important stuff from the forums. Tooltips tooltips tooltips!!! [/quote] Where do you think the game needs more tooltips? I don't want the tooltips to get too big or people don't read them. (I&#

7 Replies 30,089 Views

I agree that we don't want to split the player pools, but I think that this is worth the risk. The various versions are for compatibility issues. Our #1 concern is that people who pay for the game can play the game. We're going to break the build from time to time as we add features and new assets (hopefully very rarely) and we make a mistake we want players to be able to still play and enjoy the game while we figure out what we broke and get a fix up as quickly as possible.</

5 Replies 13,032 Views

Thank you for your feedback everyone! We created a new release candidate to try to fix some of the problems. The directions to download it are here: https://forums.offworldgame.com/461698/page/1/ Note: This probably DOES NOT fix the Mac issues. If it does, let us know. If it doesn't fix PC problems, especially let us know. Thanks!

31 Replies 50,471 Views