This is a very good point. Added to the list. Thank you! -Scott-
DeftMunky
Hey everybody, I've seen the behavior where button clicks on buttons (specifically building buttons) were not registering, but I'm having a difficult time reproducing the problem. I'm trying to find a situation where this happens and try to figure out what's going on. If you've seen this problem, when does it often occur? When the framerate is bad? How long into the game? Does it only happen for certain buttons? Thanks. Hope to have this fixed by th
This is fixed in the next build. Thank you!
Thanks for letting us know about this. We'll fix in the next version. -Scott-
I'm very sorry to hear that. Can you post your output log here so we can try to figure out what's going wrong? Thanks!
Here are Soren's rules for the campaign: http://www.mohawkgames.com/2015/04/20/the-campaign-rules/ Good luck! -Scott-
Hey blackmagic1, I checked in a fix for the black market status brokenness. Should be in the next build. Thanks for reminding us about it. -Scott-
GalacticWho - I've won an auction before under a similar circumstance and I think that's exactly what happened. I let Soren know about it. Thanks for the good find! -Scott-
All of these should be fixed in the next beta. Thanks again! -Scott-
Thanks blackmagic1. Added to the task list. -Scott-
[quote who="zenon49" reply="5" id="3598939"] Will the UI be fixed in future betas? [/quote] We're not done with the game, so the UI will get better with each release. -Scott-
Notifying Jason, our amazing graphics programmer!
[quote who="Zultar327" reply="6" id="3597465"] One last thing, it feels clear from this post and several others that come up that we don't know what in particular you guys are looking for feedback on and what you're already looking to change and improve before the community says anything. Having a basic outline of what you're already working toward and what you want from us could help everyone communicate a bit better. [/quote] We have not communicated with the c
[quote who="InSyncOTC" reply="9" id="3597472"] On an unrelated (um.. ish) note, I just want to say something, hopefully, on behalf of many active players. Despite our constant whining and ranting, we all recognize the effort you as a team and you personally put into making this game even more awesome than it currently is. You've proven worthy of my faith many times. Many times new builds caused me think the team was heading in the wrong direction and things would only go south from h
First, the UI is not done. We're shipping in 2016 and nobody at Mohawk considers the UI finished. We are still working on making it better. The reason we changed to a different system is because the previous system had serious latency even on powerful systems. We could improve that latency by 30% at best, which was still unplayable to a large segment of players. So we changed the UI system. It has been a very tough transition and we're not happy about where we're at, but w
[quote who="FarCube" reply="34" id="3597269"] Allow me to reference blackmagic1's separate thread about the new UI here: https://forums.offworldgame.com/472684/page/1/ and further note that I heavily agree on 7. (That the text-notifications in the chat window are much harder to read than in the old UI.) [/quote] I will try to address some of these tomorrow. We'll see what happens.
[quote who="FarCube" reply="33" id="3597266"] Ingame ESC Menu has a black background and dragging the mouse while holding down the leftmousekey starting from a button pans the camera ingame, instead of holding the button down.[/quote] This is annoying, but won't be fixed until beta 8. [quote who="FarCube" reply="33" id="3597266"]Missing ingame setting option in the ingame ESC Menu. [/quote] This will be in be
[quote who="FarCube" reply="32" id="3597259"] Missing popup for "spawnprotected" resources while in claim-mode[/quote] This should be fixed in beta 7. [quote who="FarCube" reply="32" id="3597259"]BUG: Slide-notifications get stuck when you enter the ingame-menu while they are shown [/quote] This was a great find. Got the fix in beta 7. (Not a great fix, but it won't be stuck.) <
This is fixed and merged with the branch. If we make another build for beta 7, this will be in it. Thanks for making a garbage thread useful! :D -Scott-
These are all great ideas. Probably not going to be in Beta 7, but I'll do what I can to add them by beta 8. Thanks! -Scott-
[quote who="FarCube" reply="30" id="3596904"] Can't resume back to game from the ingame menu via ESC [/quote] Added to list. Will try to get into the patch. [quote who="FarCube" reply="30" id="3596904"] When I minimize an auction, it gets maximized for every bid again. [/quote] I checked in a fix for this yesterday, so it should be resolved in the next version. <
Added to my list. Will try to address on Monday and make sure it is in the patch. Glad this thread got used for something useful. :) -Scott-
This is fixed and should be in the beta. Thanks for bringing this up. -Scott-
Trying to fix this today and get it in the next patch. I agree it is very odd. Thanks for the heads up. -Scott-
Alright, sorry for the long delay, but NEW VERSION IS UP Please go through and give your feedback on things that are broken and things that are bugging the crud out of you. We're looking to release in the next few weeks, so our ability to fix things will be limited, but I want to make sure that we catch any major things before we make this the next version. Thank you all for your amazing feedback. You are helping us make the game great and we couldn't do it wit