DalzK

DalzK

Joined Member # 3309871
3 Posts 36 Replies 20,736 Reputation

If i didnt keep taking breaks from DG I would have easily racked up 130 hours. In fact since i was playing another game aswell I prob racked up more than 130hours of gameplay time (with boths games), and trust me, I have a life :) [quote]Are you still in high school?[/quote] Wouldnt be suprised :)

51 Replies 37,226 Views

First of all comebacks are VERY possible in this game. Ive had LOTS of matches with good players where one side is winning first, then the other would make a comeback and then it would switch again. I think as player skill goes and you get better at the game, you will find its not so much a problem of that as soon as one player starts winning the match is over. A good example would be that match between Me + Shredders vs Ultimeh + Wagnard. We were winning 3-0 in terms of kills - de

11 Replies 2,485 Views

Its the Stardock Forums, and they are also a lot more heavily involved in the development then publishers are usually. They take this info to GPG who then either put in or dont. And GPG are the developers, they dont have as much time to work with the community like Stardock to and arent as specialized as working with them as Stardock is. Im missing the /sarcasm in that post. [quote]Stuns are bad but the stacking of slows is what pisses you off to rage quit.[/q

7 Replies 8,169 Views

Excessive stackable snares are indeed an issue - a big one too. Have been quite a few threads on them, hope they are sorting that out too. I think the only stun that is longer than 2 seconds anyway is Rooks boulder stun...(correct me if im wrong, this is off the top of my head. Ice TB can do stuns for how long?) I just heard that rebound scrolls are gunna be in for the stuns. That not even enough to fix them and is a bad fix. This problem is the stuns - instead of forcin

7 Replies 8,169 Views

Maybe, but I think balancing with items is simpley more pratical/realistic. But I see where your coming from, you could really concentrate more on JUST Demigod without any items. But then again, TB would suck ass as he would have no mana regen items (and so would other DG's who are mana dependant - Sedna, QoT etc.). But we all know in the real game he is too OP. Just too many things would completely change and OP builds would become useless and the more underpowered Demigods

1 Replies 753 Views

Stunlocking fix: http://forums.demigodthegame.com/345038 [quote] 1. When someone is stunned, they cannot be stunned for double the length that they were stunned for. For example, if Rook throws a Boulder Stun at you (which will stun you for 3 seconds), you will have stun immunity for 6 seconds (starting from the seconond you get stunned). Now this was mentioned be Sorian in the other thread (linked above). It was put into a mod and

228 Replies 553,564 Views

[quote]But regarding your advices: Did't you ever played Unclean Beast against humans or took a longer look at what you get for your skillpoints in foul grasp and especially Venom spit? I don't think so.[/quote] lol. i play vs a.i only. Spit is great - his only ranged move. He can fish out decent damage whenever he wants by hitting/running. Ontop of that, if he spits then starts hitting his already extremely high dps is gone even higher. Why wouldnt you invest in that..Foul grasp you get

228 Replies 553,564 Views

This topic is about stunlocking. There is already a topic about it here ( http://forums.demigodthegame.com/344297/page/1/#replies ), but I thought I make another one to get SD's attention to the problem. There are three main inbalances in this game at the moment that im pretty sure we can ALL agree on: Stunlocking The Rook Ice TB Of course there are other ones, but these are definately the three big

7 Replies 8,169 Views

I think Sorians post needs more attention...its probably the best solution atm for fixing stuns. I made another thread about it to make sure Stardock know whats wrong. Also posted the good fix Sorian posted about here. http://forums.demigodthegame.com/345038

34 Replies 51,607 Views

[quote]how can war score be mroe important than gold, you need gold for the upgrades.[/quote] And to upgrade you need War Rank :) [quote]War Rank and War Score are nearly as important as gold and experience, if not more so[/quote]

11 Replies 3,174 Views

I havent watched the video but... Dont think any of the Devs think this is a RPG. They call it something more like a RTS/RPG. [quote]apparently the word RPG has completely lost its meaning these days ....... since when do you roleplay in strategy games[/quote] Since RPG/RTS games.

16 Replies 15,669 Views