Soren_Johnson

Soren_Johnson

Joined Member # 3159370
41 Posts 580 Replies 3,458 Reputation

sorry, don't understand. Did you win the perk in a previous mission? Because the perk listed for the mission is given to the winner of the mission at the end.

2 Replies 10,992 Views

[quote who="trbaron" reply="8" id="3524486"] Removed 4:3 and 5:4 resolutions from the resolution list Is this permanent? if so can I get a refund? There are now only 2 resolution choices in the menu for me and I'm not about to accept that. [/quote] We're going to put the resolution back in the next update. Sorry!

10 Replies 19,036 Views

If you open up the install folder and go into the mods folder, you will find a reference folder with a copy of the regular game's xmls. Copy that folder and rename to the name of your mod. Then launch the game and choose your mod in the Options screen. After that, the game will use the xml's found in your mod folder. Any xml not found in your mod will default to the internal version of that xml, so I would remove any xmls you don't need so that you do

8 Replies 28,099 Views

The stock price is not a linear relation to your actual cash on hand, especially as the values get higher and higher. There is a dampening effect so that a company with $5m in cash might only be worth $2m on the stock market. Without this effect, games might never end. (If I am reading your question correctly. Please post a video if I am being confused.)

16 Replies 15,580 Views

Autosupply does not use debt to buy resources. Debt will only be used for life support resources. As for supplying buildings, unfortunately, the code has to make a judgement call about when to send the blimp and how much to fill it. (Do you always want it leave full? What if you only have 5 units of X? Should it factor in distance?) It's the type of thing that is hard to get exactly right, and I think the answer is usually better building placement. Have said that, if you have a v

5 Replies 26,559 Views

[quote who="node10" reply="3" id="3523751"] Tried to play the SP campaign. Either I'm missing something or it's too broken to be playable. - Several times maps have been all but barren with barely enough to keep one HQ running, let alone several. Ends up being a diceroll as to who gets the resource that ends up being worth anything; everyone else may as well give up immediately. - Lost count the number of times I've 'won

14 Replies 40,762 Views

This is likely the loss condition that only happens in the campaign - if the colony drops to a population of zero, EVERYONE loses. I think the loss screen is the same, so people are assuming they are being bought out, but they are Instead losing from a dead colony.

6 Replies 29,046 Views

There's a good chance you lost in the campaign game because the colony dropped to a population of zero. In that case, everyone loses (although our UI is not communicating that at all right now...)

3 Replies 13,158 Views

These UI elements will be fixed in the next update, which should come early next week.

5 Replies 5,479 Views

I'll let you know - not a lot of people have played through the campaign yet, so it sounds like it's time for us to put something there!

5 Replies 6,656 Views