Thanks for the report. We'll look into it.
shaw
Opt-in updated 5/2: Yor Manufacturing: Increased manufacturing bonus Yor Manufacturing: Level one adjacency value is now a multiplier (for consistency with subsequent upgrades). Synthetics can properly colonize extreme worlds. Tweaked the leader-game-intro screen and economy summary Ship designs that use components removed in Retribution can now be loaded again in Retribution. The old deprecated components are simply ignored. Ex
We have this fixed internally now. Will be updating the opt-in with change once it clears QA.
[quote quoting="post"] I'm relatively new to game and I like it so far but the invasion mechanics seems ignored for very long time. I've been trying to find some information about current status of invasion and I only found some posts predating retribution expansion. Has it ever been fixed? Right now I seem to have a huge advantage everytime i'm invading a planet. I thought it was becaue there were no defending legions but recently I took 5 legions and in
[quote who="ForgottenSlayer" reply="14" id="3747995"] Can we go please check if synthetics can colonize all worlds I am away from the game but I was hoping for this to be fixed upon my return. Extreme colonization has been missing for some time. [/quote] This will be fixed before 3.7 goes live.
Hello, Now that winter is finally over, its time to dive back into the world of FE. We've made improvements to both the AI and the map generation for a better experience. Please read below. Change Log Lots of AI improvements. Map generator changes to allow for more starting locations, faster generation. Lots of new terrain stamps Removed requirement to determine video card. Speeds up loading dramat
Yes, you are correct. If you are using a faction that is deeply unpopular (via triats), you have to put a lot of effort before folks will come to visit you -- sure, we're super rude and smelly, but at least we have cool things to see!
I believe we hot-patched that fix but I'm not seeing the problem in my local build so it should definitely be fixed with the optin. You would need a new game to get the fix.
Seilore, That change is already in. It was accidentally dropped from the notes.
Hello everyone, We are hard at work at v3.7 which improves how the AI manages its ships as well as some requested bug fixes and quality of life improvements. Please read below the upcoming changes: Gameplay Retribution: Choosing a distant destination on a map with Hyperlanes n
[quote who="Ddrake9" reply="7" id="3747278"] So, |I haven't played in a while, downloaded v3.6, but now all the Steam Workshop races I had subscribed to are gone. Any idea if we can still get them back for use? [/quote] Do you remember what they were called?
The 2.80 update improves gameplay and visuals. Please read below for details: Change Log Gameplay We’re scaling up the size of many units and buildings to help distinguish and communicate the unit's functionality to those who are new to the title. </
[quote who="Saint Mina" reply="5" id="3746804"] Greeting Nice Job Stardock My custom faction Adepta Sororitas is not working anymore so I can I fix it, any thoughts would help? Saint Mina [/quote] Can you be more specific as what errors or what you are seeing?
Thanks for the report. We'll take a look
[/quote][quote quoting="post"] I didn't see anybody reporting this, so I do: Mouseover text when hovering over "Hyperlane Tunneling" and "Hyperlane Streaming" in the tech tree unlocks "Hyperlane Speed 200.3%" [/quote] The extra point-three is a bug. I'll add it to the list
[quote who="iRedEarth" reply="6" id="3745841"] It's totally frozen. I can't save or load. [/quote] Do you have autosave turned on?
Thanks. I'll ask a dev to take a look.
[quote who="TheZone" reply="3" id="3745371"] Quoting pshaw, reply 2 Do mean the UI or the effect? Good question: the UI was what I was referring to. [/quote] Ok. I'll pass your feedback on to the team.
[quote quoting="post"] In my current 3.6 Retribution game I called a space monster via artifact some 30 turns or so ago. Since then it just sits there where summoned and does nothing. It completely ignores foreign and my own ships and hasn't moved a single tile. It's titled as "Pirate Queen xxx", but doesn't behave like a normal pirate. What is your experience which such summoned space monsters? [/quote] Do you have a save game with the sleeping monster?
Sorry that you're having trouble. A few questions to help us get you running: What other DLCs do you have? Do you have mods enabled? Can you share your debug.err and Prefs.ini files with us? Depending on if you own crusade, it will be either in My Games\GalCiv3 or \My Games\GC3Crusade
[quote quoting="post"] Increase and Decrease speed not immediately obvious to me [/quote] Do mean the UI or the effect?
[quote who="Avatar137" reply="2" id="3744510"] I probably already know the answer [e digicons];)[/e] , but if we've been running the open beta and started a new game with the last version, should I start another new game now with this version? Thanks! [/quote] Data change (usually balance stuff) require a new game. So if you'd like the latest/greatest then you should start a new game.
Thanks. I'll have someone take a look.
Thanks for the report. We'll look into it.
[quote who="merqure" reply="45" id="3744472"] Hi Pshaw, I am answering to your question (reply 26, March 4, 2019 9:07:36) about my bug. Yes, I started a new game, but the bug was always there. Now the problem is solved. Thank you very much. [/quote] You're welcome!