i have 1.01X.0009 and i still had an invasion cheese problem.. Planet had 90 TRILLION inhabitants after invasion. is this a different patch than that?
LogicSequence
GAH BANDWIDTH AGAIN! is there a good image hosting site out there? appearently i keep running out of bandwidth
NOTE TO DEVS: I can't edit my first post on the page, it keeps giving me an error, i was trying to update the image locations, as they have changed, but it appears i can't. Please either delete that post or cut and paste the content of this post to my previous (1st) post. THANX! Colony Ship Freighter <br
Catalyst Class Battlecruiser Emancipation Class Battleship And the bad boy, Vindication Class Dreadnaught <img
i get a crash too, but only if the ship with the same name has been OBSOLETED. that's the key to the crash, at least here on my end. (running 1.0X)
updated with some more pics thanx revan
Colony Ship Freighter My ode to Star Trek, The Firefly Corvette Hawkeye Fighter Monsoon Class Cruiser <img src="http://members.aol.com/provenlogic
is anyone still interested in those tips? or have they found them elsewhere?
dang, revan beat me to it!
my first game was a gigantic map, it played fine, never had any problems at all. all 9 races on the map and lots of ships.
HTML tag img src=http://www.blah.com/picture.jpg with a at the beginning and end
phew that worked, i only had 1 or 2 unfinished designs that weren't used in a savegame, so oh well.
ERGGGG... what if they weren't used in a saved game yet???
Can i just change "Version=24" in the .shipcfg file to "Version=26" to make them work?
I read that ships made prior to 1.0X are not compatible with the new update??? Is there any way to get them to work with the new patch? Obviously i have some intricate designs i don't remember blow by blow how to make.
is there any way to get pre-1.0X ships into this version? Because i have very complicated diesigns and there is no way i remember how to put them together.
And what if the auto-resolve worked exactly like combat does now in GC2? Look i'm not asking for this in GC2, nor do i expect it, i'm just making a point that i wouldn't dislike it one bit. Alot of people feel the same way. And it's not b/c i, or others, are bad at strat games (i consider myself to be very good actually), but i also like absolute control. And i don't like to loose. EVER.
What's the big deal about having the OPTION?? How is that such a bad thing? You wouldn't have to click auto-reserve ever time, there could be an "always use auto-resolve" checkbox in options. THINK people, it's not going to HURT you, it's just adding an OPTION. SHEEEESH
Thanx for the comments, i will post a few tips and pointers later tonight for those interested. There are also alot of other good model creaters, so i welcome their tips too!
Concerning fighters, if you have a lot of guns, you don't need defense esp if you plan to make a fleet of fighters.
now someone say something (nice)
Well speaking from the point of view of both an RTS and TBS lover, i wouldn't mind seeing Homeworld2 style tactical combat in a game like this, OBVIOUSLY with an auto-resolve option for those not so inclined. that way both sides are served. And ground combat for that matter. BUT obviously that would make it another game, not galciv2, so it's not like i'm expecting, or asking for that matter, for that in this game. I'm just saying a game like GalCiv2 with those features would be welcomed by m
Ok, inspired by other posts, here are my custom ships Colony Ship Freighter My ode to Star Trek, The Firefly Corvette Hawkeye Fighter <img src="http://members.aol.com/
i would love the OPTION of tactical combat!!!
for those of us ignorant of metaverse, would someone mind telling us how we would go about logging on and getting these designs?