DalzK

DalzK

Joined Member # 3309871
3 Posts 36 Replies 20,736 Reputation

Think its agreed that they are probably too good for their price. 30+ Damage 25% Slow down (20% chance) AND Extra Damage For 1.5k, thats too good. Either get rid of extra damage, make 30+ damage 15+ or take away slow down - just anything to nerf it slightly (maybe even raise its price). Thoughts? P.S - Just did a ingame test with TBO, Gloves are NOT bugged in any way. My speed never fell below 25%, and in LUA files it has the command STACK=

23 Replies 3,435 Views

Spirits still havent been nerfed from before. They are simply far, far too OP. They need to either be: A ) Have a massive health reduction. Having 12 spirits (or w/e the max is) with 2k HP is just a joke. Especially when they can be summoned so easily and quickly B ) DPS nerfed - If you stop for a second your dead, they just do too much damage C ) Cap nerfed - Having 12 of those things chasing you is too much - maybe put cap lower? D ) Anti-Air - Give us anti-air items tha

36 Replies 4,301 Views

this time you have to aim it though so its balanced :) Im guessing you didnt play beta 2D where you would target enemy to use it and it would always hit if you were next to him when he started the animation..

9 Replies 3,833 Views

1. Memorizing the items is NOT having better strategy and understanding of gameplay - just means you have been playing for longer/memory and maybe have sat down and memorized a list item stats longer than someone else. Imo skill should decide who wins - not memorized item list. Not just that, newbies should not be put at a disadvantage just because they havent memorized a list of items/played the game long enough. They are already going to suck vs pro's, why keep them at that disadvantage? Le

17 Replies 3,372 Views

I hosted a game then minimized - I crashed. Got Demigod up and running again and when I went to lobby I could see my game was still up, which it cleary wasnt. http://img252.imageshack.us/img252/520/bughostdg.jpg Just a SS showing that I could see my previous crashed game. Seen this in nother Beta's and im sure everyone else has too.

1 Replies 1,012 Views

Balance views on characters should wait a week or two before we start seriously talking about making changes to them - though I guess its fine to just post your opinion for the mean time. Favour points being reset is quite annoying - till its fixed I guess I will just turn them off for the time being as the only two items you can get are movement speed+ and vision+. Havent seen/used all the items yet.

2 Replies 4,256 Views

I think this has been a pretty big problem through out the Beta. There are times in the game where movement debuffs are just too much, and you just cannot escape from an enemy after 1 hit (e.g. UB - He will slow you down after his first hit meaning you have no chance to escape) or you end up having 3 different moves slowing you down. Now I think movement debuffs are great and 100x better than stuns, and they should definately be kept in the game, but perhaps an item giving you X amoun

1 Replies 605 Views

[quote]And yes I have figured out how to beat Rook, so not a big deal. The spirits are annoying but can be managed if you have towers near by and the dude doesn't abuse morale[/quote] Beta 3 is out in a second but how exactly do you beat Rook and spirits once they take out nearby towers.

51 Replies 20,286 Views