DalzK

DalzK

Joined Member # 3309871
3 Posts 36 Replies 20,736 Reputation

[quote]Are you planning to implement the losses too? did you got track on those data? because everyone have 0 losses.[/quote] Yea dont worry for beta 3/Retail version there will definately be losses :)

78 Replies 23,749 Views

[quote] Well I still think that ranking custom is not a good idea. Want an example? If I buy a second demigod account and I dont care for it, ill match 1v1 with this account and check my custom rank go up. While real ranking match based on the automatch system, this wont happen.[/quote] Hopefully mutiple instances of Demigod will not be allowed to run at the same time and so they cannot do this. However Im sure that if your that desperate to point boost with 2

78 Replies 23,749 Views

[quote]Guys, the design team hasn't even looked at it yet. I told them to just start pulling what little data they have in the DB and put it up. So hold up a bit on worrying about what the final version will be like. I almost didn't have it public at all. If you guys want, we can hide it all until it's done[/quote] Not worrying about anything just trying to give back some useful feedback to help

78 Replies 23,749 Views

Depends though on whether you want ranked matches to be ONLY on automatch/quickmatch or with custom games too. I find having them in custom games too AND automatch is more successful...however you cannot force players to face certain other players via custom match.

78 Replies 23,749 Views

[quote] Something is wrong here, I think. 871 people have won at least 1 game, but it then jumps to rank 10,236..[/quote] Strange. Stardock trying to boost the apparent number of people playing Demigod :D :D :D? [quote]Win percentage is not sufficient either. Unfortunately, it tells you NOTHING about how good a player is for exactly the same reason. It can't distinguish between a med

78 Replies 23,749 Views

Useful Feedback: Suggesteed Extra Columns: Win - Loss ratio OR Win Percentage - Gives a more accurate figure on how good the player is. D/C Ratio OR Shown amount of D/C's If you guys need more room to add these columns and you had to remove something, I would go with removing the playtime column. As interesting as it is, it does not really say much about the players skill/fairness as d/c and win percentage show. However I would

78 Replies 23,749 Views

This is a hard one - it takes and adds to gameplay. It means when im Rook with 0 mana I cant bluff and - lets say - stay at a flag as the enemy will know im useless. That takes away imo. It was said that there would be no combot pots in beta 3. Does that mean that other pots will be avalaible? Dunno. If there is however it does add the dimension of pretending to have no mana then using a mana pot and suprising them - which adds to the game. This al

44 Replies 5,784 Views

The gameplay itself is amazing - had so much potential. Unfortunately something called Games for windows live completely destroyed any hopes it had of being successful. If your want it for online play - forget it. Single player - havent tried.

20 Replies 49,044 Views

Good News :) However leaving beta 3 this late is really risky. There is so much gameplay balance and changes that are needed its crazy. Lets hope there will be lots and lots of hardwork through out beta 3 so we get a good final product. I believe we have about 1 month of testing left? Not sure - a correcion on this from Frogboy or a Dev would be great :D

85 Replies 58,869 Views

Agreed with Sevenix. There is a big problem with this tele-ambush strat. Its just a joke if any Demigod is able to teleport in with no warning and kill you in one hit (Rook's hammer of instance). I think the best way to fix this problem is to just give a few seconds stun (maybe 2 seconds, maybe more or less?) after a teleport, or make the Demigod unable to use abilities or attack for a few seconds after the teleport.

14 Replies 2,608 Views

This beta isnt about balance or gameplay. Its testing for these crashes,desyncs and connectivity you are having. This is a REAL beta, and not just an online demo with everything working perfectly. If a.i are levelling 20x faster than you, then you just need to some practice I guess coz as it is a 3v1 is pretty easy (agaisnt a.i). However, I do agree - this beta can be VERY frustrating, but we just have to accept this is what a real beta is. If you wanna avoid all this troubl

31 Replies 18,095 Views

I think generals are OK'ish atm. Just found out buying idols isnt such a waste, and you can really get a dangerious army up with them. However, there is still some work to be done on them :) Need better control over them etc.

6 Replies 1,386 Views

[quote]The same way that if you stop to tele for regulus he rapes you with snipe for the extra damage? Or if you stop to tele against unclean beasts stun on foul grasp? sedenas pounce? teleport when its safe and arm yourself with some AOE. but i will agree that their damage needs a little cut, as is oak is possibly the best seige in the game. but its the point of generals to be able to push multible places, but im pretty sure they out dps oak even when buffed, fun, lot

9 Replies 5,159 Views