AlcariAmbaron

AlcariAmbaron

Joined Member # 2600937
8 Posts 319 Replies 742 Reputation

Agreed, I think the fighters should be ponies, which shoot flowers from their eyes. On a more serious note, I'd be happy with just an offesive/defensive button, and the kryo-button.

14 Replies 9,616 Views

You beckoned? I just had to come back out of lurking for this Here's another thing though, Novalith is also the name of the brand of the paper in my printer. I know i'm going some people pointing out how I stole my name from a planet. I'd say, leave things as they are. we know you were here first.

48 Replies 79,642 Views

I believe they are working on another Dawn of War game (DoW2 possibly), but dont quote me on it. I've been hearing the same thing ever since WA was released. Still, making a homeworld mod might be difficult if they're going to be 'EA' on their right.

27 Replies 22,281 Views

what is that other thing I circuled. Kinda looks like the moon. That's no moon... There are no Homeworld-style motherships in Sins that build ships or structures. Which I will cheer about later. having 30 or 40 so of the "capital ships" in even a small game makes your fleets seem too impersonal. I think there should always be a ship that requires a serious investment to s

62 Replies 73,707 Views

The "sequel" to Dungeon Keeper 2. that was mean, making me all excited about the game, and then seeing it's nothing like DK2... still, it's a fun game

8 Replies 375 Views

Parts of my tech tree seem to be useless...and I mean totally useless. I can't get the damage buffs for the laser and autocannon to actually increase the damage done by these weapons The artifact that is supposed to reduce all research costs doesn't work for me either. The issue remains even after uninstalling and reinstalling...is anyone el

28 Replies 8,189 Views

The ships move slower, and we're probably going to make them move even slower still, according to some of the results from the beta. Woohoo, no more extremely fast frigates as you build a fleet, you can send that off and they'll take care of themselves. Ok, that must mean MAJOR imporvement in beta2, because they suck at that now. I've asked a lot of the players about this-

23 Replies 30,848 Views

yes, but only true men know how to use their pause button and aren't afraid to either. Meh, if you don't need it, don't use it. Don't have the game here now, but can't you hold down the key for queuing commands to show the lines? (think it's shift/alt??)

8 Replies 2,676 Views

you're missing the point of how cheap factories are now. Why build a huge lumbering mobile factory, when you can have cheap and efficient normal shipyards?

39 Replies 7,578 Views

I believe they were called something along the lines of "energy bomb", it could take a shield in one hit, but took a load of energy to charge, they didn't deplete though. The torpedo's (or missles, whichever one you got only a handfull of) could deal massive damage, but were vulnerable to PD, it was worth it though. I think such weapons would fit in Sins, which IS about big fleets, but maybe only as a special ability, or as the main gun for one ship, which should not have other weapons.

28 Replies 8,189 Views

or anything like that. But, this Act could be used largely as a political tool to silence abstructive voices and when I hear of it being used in such ways, I will cry out in outrage. Generally, i don't give a flying .... what the laws in other countries say (unless i'm going there), but this sounds to me like you WON'T hear of it being used in such ways. Also, your cries of outrage won't have much effect.

13 Replies 60,675 Views

Dead space stations and battles would add another layer to the game. One we really don't want. If you make building in deadspace possible, the game will really become tedious. To win you have to wipe out your opponent (granted, most will give up when victory becomes impossible, but some won't) If you have to go and secure every planet, and then go hunt down some random base.... you can have over a hundred planets in the universe, isn't that enough?<b

68 Replies 17,012 Views

I like the idea that you can build on research laboratory, and then upgrade that laboratory by adding on module after module to it. I don't like that at all, i've got bigger things to do then worry about my research lab. I like the way it's done now, I was also surprised when I built my first capital ship factory and it allowed me to build all of the capital ships right off the bat. <b

28 Replies 8,189 Views

Also, teams starting together is a new addition for beta 2. nice, i was wondering about that. It's ok when AI starts away from you, but in MP it would be nice to start close to your allies.

10 Replies 4,579 Views

Can we please NOT talk about multianna Lets try and keep things remotely on-topic, since this is the beta reports forum, mmkay? sorry, back on topic. Non-parallel is indeed good, but the in-game effect would be very small right? It doesn't really make much difference if the flat plane is at an angle with another one. In my opinion it might make selection difficult, and if that's the case, i'm

20 Replies 4,607 Views

Handicapping is never a bad thing in games between friends. true, but for ranked it should be on equal terms Can you guys name a few games that have this option? Because i havent seen it in SotS, MOO series, supcom, Total war series. <

17 Replies 11,272 Views