With the lack of transparency-AA and the often flickering super-sharp foliage, i took it upon myself to try to correct it! Short story, smoother grass and foliage, especially those nasty barren & desert trees! I really really tried to take comparison screenshots, but after several attempts, i decided it was pointless. It's VERY hard to even notice any difference in screenshots, i apologize for that and i know most of you are like me regarding mods haha. "no
Baleurion
Being a gfx whore, my curiosity is killing me over gfx settings i cant seem to decipher! [e digicons]X([/e] First off, what does unchecking the "disable DoF" box do? It surely doesnt enable depth of field, i've never noticed it, and i cant notice any difference with it checked either.. Secondly, the Softness (adv lighting) setting which is supposed to control the bloom and such, has absolutely 0 effect as far as i can see. Then i installed the postfx mod which bas
Will you make a version with just the balanced colors, but still keeping the vanilla bloom and edge-burn and all the other jazz? :) This reminds me of that Fallout 3 mod, who also balanced out the colors. Before you saw it you never knew the game was overlayed with a huge "green" filter :P
Your equipment mods are...............aaaaaawesome [e digicons]:rofl:[/e]
I feel bad for ackimoo, all boxed in.. There should be a way to chop down forests..
[quote who="Marks1381" reply="2" id="2741877"]That's a lot of woman. More the merreir? [/quote] Gross ;(
[quote who="Demiansky" reply="5" id="2742158"]Once you understand the game mechanics, there are just a littany of ways to obliterate the AI. Deinedez said it best. There are about 10 ways to win every single time on the hardest difficulty with just forward momentum alone. Half the time I get so tired of conquering and managing all of the extra cities I'm heaping into my empire that I don't even bother building in them. So basically to compound the proble
Whats the difference between putting it in the elemental/mods folder as opposed to the mydocuments/mygames/elemental/effects folder? Seems to work for me, but i'd like to know the difference.
Gotta start a new game :( As far as i know.
How much gildar? Why dont they display it anywhere? Why dont they display a drop-down box when hovering over your resources / gildar in the top row, so you can discover these things? >_
[quote quoting="post"]Okay, so this is just my opinion, but I value my opinion. I don't think the initial release of EWOM was ever meant to be an end game. This game was always meant to be a platform for us to play with and expand upon. This was meant as something that each person could make their own. If you want a fully polished and complete game that you play for a month and then move on, then buy SC2 or something other carbon copy piece of crap. How
Just add -1 food upkeep for even newly founded outposts, that way you have to give something to get something (those +1 gildar, material, arcane, tech and whatever resource you just founded it next to). There's no reason to have lvl1 cities be essentially free.
As seen in this screenshot, upon loading any savegame in 1.06 the small mini-trees (on the outskirts of forests) leaves dissapears, leaving only their trunks. (no i have not modded them)
You run out of tiles after 60 turns? O_o Try building your city on an open field, both forests and nearby cliffs (even if they appear to be 1 square away, you cant build there). As for city spamming, there should be a -1 food cost to founding a city, so in essence if you want a tiny outpost with 1gold 1materials 1arcane/tech you should have to pay at least 1 food for it. This would also increase the further city levels by 1 food ofc, which imo is just a good thing. Slower expansi
As far as i can tell, whenever a city is creeping closer to resources (so that they will be incorporated inside the city walls / borders, sometimes the city walls / borders simply vanish. Seems to happen 50% of the time. Placing another building fixes it (since the city then recalculates the walls) Purely a gfx bug, but an ugly one :)
Well at least on my usb keyboard (swedish, and swedish OS, vista), after a tactical battle the Enter key (either of the two) wont work to end the turn anymore, really annoying.
The problem is, noone can enjoy or play these huge maps (or anything larger than "Large", without crashing like nuts) besides people with 64bit OS running 4gb or more. :/
I'll download this once the empires get a version too :) Dont want it to unbalance my gaaames :)
AMAZING JOB! PLEASE make the water, air and earth spells too. I BEG YOU!!!!!! :D
Im losing my interest in this game lol. I love it, im addicted once i play it. But god...... I'll just wait til its had its next 15 patches the next week, so i can actually play it. (yea i could play now and ignore future patches, but do you think i can resist? no) :P
Do what i do, play galciv2 until elemental's mass-patching has slowed down a bit :D
I have a feeling it will NEVER be fixed, and will result in this game slowly fading away into oblivion, regardless of how great it is or how modfriendly it is. LOL, im so pessimistic. Well, every other game i've played in the past that had such an issue (possibly requiring a huge rewrite of the game engine, which no dev ever bothers with), mass-crashing or ultrabad-framerate, it simply never gets fixed. I hope Elemental is different, but i'll have to see it to believe it.
[quote quoting="post"]I spawned next to 3 Old Growth Forest, 3 Lost Libraries, and the usual starting Fertile Ground. edit: Make that the above + 2 Gold Mines, another Lost Library, and two Iron Ore mines [/quote] So (with your edit). 3 old growth forests, 4 lost libraries, fertile ground, 2 gold mines, 2 iron ore mines...... That you just spawned next? How the hell do you fit a city in that? Your installation bugged.
diamondspider , never? I've heard of and seen it alot in other games too :( It depends on various things, mostly memory leaks or cpu-bottlenecks. If your fps isnt improving even when lowering the graphics thats a sign of the game using the cpu way too intensively, or that its just coded in a shitty manner (an example of that
lol what? Why is it even like that? You can wear 137 rings? lol.. What were they thinking.