Baleurion

Baleurion

Joined Member # 2394095
4 Posts 48 Replies 21,408 Reputation

yes, do want XD I can write backstories and such, make factions, sovereigns, make tiles, but I know little of asian history / mythology so you'd have to tell me what to make and show me reference, and I'd make it XD PM me if u want me on your team =)

11 Replies 11,022 Views

I agree with all of these! One thing i was dissapointed with on release was that all races are basically just humans, theres not enough fantasy here. I want dwarves, fairies, orcs and draconians. Making your own custom faction and changing the skin color helps, but not enough :P

125 Replies 425,355 Views

Agree lol. Even some basic grammatical rules would be nice, like no more than 2 vowels in a row in each name, always a consonant after the other vowels, never XZY next to eachother etc.. Heck the easiest thing would probably be to code it like the japanese language (lol), just have chunks of 2 letters that form one sound combined. Kata, Rubiri, Borari, Deraka, Pydimi, Zuleda. Almost any combination you can think of is pronouncable.

41 Replies 139,068 Views

[quote quoting="post"]There was an article posted earlier today on PC Gamer UK outlining some of the frustrations that the reviewer had with the pre-day 0 version of the game as well as a problem he was having with tactical battles. In the article, he quoted an inflammatory forum posting I made on a site I participate in called Quarter to Three. This is a site I’ve been a participant in for many years and many of the people I discuss things on there are personal friends

182 Replies 524,772 Views

Its especially annoying when the game thinks you're done with your turn (with auto-turn on), even when your main hero is standing idle with 2 move points left, and your capital city is wide open and ready for construction and training those new units you just designed. SWOOSH, its 5 turns later, brigands attack a peasant, thats all the popup window reveals, i think "meh, just a peasant" and click auto-resolve and it turns out it was one of my friggin villages, destroying it compl

6 Replies 6,165 Views

Its especially annoying when the game thinks you're done with your turn (with auto-turn on), even when your main hero is standing idle with 2 move points left, and your capital city is wide open and ready for construction and training those new units you just designed. SWOOSH, its 5 turns later, brigands attack a peasant, thats all the popup window reveals, i think "meh, just a peasant" and click auto-resolve and it turns out it was one of my friggin villages, destroying it compl

3 Replies 2,393 Views

I have WAY worse preformance in this patch than i did with 1.02 (or 1.05 before the hotfix, i think). Also i crash so much now its unplayable, before i could play for an hour or more before crashing, now it crashes even in the early-game.. Sigh, the messed something up.

12 Replies 11,113 Views

Still dont understand how they could make such a simple booboo in the faction editor, and LOCK half of it in the hotfix rather than just, fix it, which i myself accomplished in a minute (its just a single line that needs changing).

38 Replies 35,201 Views

Yeah, i suppose i was one of the "lucky" ones who only crashed at the mid/late game before (in 1.00 and 1.01 + hotfix), or if the game really started to chug after one or two hours. Now however, with 1.05 i crash every 5-10 turns or so, no joke. I'm even still at the early game with only 2 villages and a flat empty snow landscape, hardly taxing on the computer. And I'm even playing on just Medium maps, its running worse / crashing more than Large maps did before. EDIT: ac

2 Replies 2,081 Views

Seems u just gotta change Empire_Tech_Tree (which doesnt exist) to Trog_Tech_Tree What a booboo they made on that one lol, but why wasnt it just fixed in the hotfix rather than disable the entire editor?

38 Replies 35,201 Views

- We have temporarily disabled the empire faction portion of the Faction creation mod tool since it was creating Imperial factions with invalid tech trees. Any word on WHY this happens? Is there an .xml entry in my factions i can manually edit quickly before the next patch fixes it?

38 Replies 35,201 Views

Just some different factions i quickly threw together, for those who want even more possible AI opponent factions than the ones you've created yourself :) Share yours too!! (is there a way to add a collapsible code window, rather than posting dl links? adding all the xml code here is more tedious than just downloading a .zip) [e digicons]:blush:[/e] http://www.filefront.com/17248495/Baleur-Races.rar/ <

1 Replies 2,124 Views

You can in the faction creator coming in the patch in an hour or so :D (your soldier colors are in the faction settings, but i agree, you should be able to define them on a per-unit-design basis)

3 Replies 5,298 Views