[quote who="Bretoniac" reply="4" id="2313796"] Quoting bman654, reply 2 I still don't get it... look at the fat woman to the left of the girl in front of the store, then follow her arm that points towards the girl [/quote] I understood that one. I was asking about the garages with the expensive cars.
bman654
[quote who="woca" reply="24" id="2307199"] Quoting twifightDG, reply 23 I didn't get the one with the cars in the garages [/quote] I still don't get it...
can't wait for more patches... as for mods to include in a future patch: I'm biased but I wouldn't mind seeing the godlike team panel in a future patch. [e digicons]^_^[/e]
that question has been asked many times but AFAIK it has never been answered by SD or GPG.
yep. this was my first and last GPG game. SD has stated repeatedly that they budgeted for GPG to provide updates. GPG not providing them in a timely fashion means they think more money can be made working on supcom2 instead of providing support for DG.
[quote who="dgl-DalzK" reply="22" id="2304523"]Just to clarify guys patches hasnt been the problem with Demigod so far. Twelve have been release so far. Most games would have released perhaps 2 (sometiems even 1) patch after 3 months. The problem is it has taken 12 patches for Demigod to be half-functional. [/quote] Just to clarify the clarification: Most of those 12 patches were done by Stardock. GPG has released 2 small patches? (not counting the patches
stats in this game are worthless. They were worthless at release. They are still worthless after 1.1 "fixed" them. If you are playing for stats, you are playing the wrong game. GPG/SD can't seem to get them working correctly and given the fact that we are what? 2 months since release? It is unlikely they ever will get them working correctly.
lol [e digicons]k1[/e]
1.2 should fix our economy, reform healthcare and grant world peace!
yeah I was in a 3v3 game and the rook on my team had 2 deaths in under 2 minutes. I hit concede. No one else did. I stuck it out until the rook as 12 deaths (I had 1, my team-mate had 1, and I had the only Kill against the other team). At that point I just quit. Game sucked. Conceding didn't do any good.
I like the new one. I never saw the chat text with the old one b/c I am focused on the middle of the screen. Now when it pops up I *see* it! But yeah if they could do this, why couldn't they spend all of 1 minute to enable the health/mana numbers to always be visible? [e digicons]:'([/e]
suckup! [e digicons]:P[/e]
true!! or did I mean to say false??
[quote who="VyperXXX" reply="5" id="2274908"]maybe its bugged?[/quote] sadly, it wouldn't be the first time something GPG added was bugged [e digicons]:S[/e]
I won a 2vs1 Fortress pantheon game as Sedna vs QoT+TB on Exile. I was surprised. But I think what won it was this: If they fought me 1 vs 1, I could beat them because they were kinda new. If they teamed up, I just avoided them and went and farmed the other lane. Since I was farming creeps by myself, I gained XP faster than they did since they had to split the XP from their creeping. So by mid-game I outleveled them and was then able to score kills even w
it messes up some of the balance. Sometimes you take skills b/c they are useful in the early game but not useful in the late game. If you can reskill your DG in the lategame, you can drop those skills which are now not so good and switch to other things that are better.
unfortunate since let's be honest: GPG-made patches for DG cometh very slowly and the SOONEST a mod manager type thing will be in the game is the patch after next.
UI mods (once approved and put on the demigod server) should be able to be chosen individually whether or not the other players were using them. Sim mods of course need to be chosen by the game creator and everyone is forced to use them. Corollary to the above is that UI mods should be usable within Pantheon/Skirmish games whether or not other players are using them. they should not be limited to Custom games only. Keep in mind, only
possibly if you contacted support and explained this to them they might manually give you the discount? Worth a shot!
[quote who="SetarcosNous" reply="9" id="2261395"] Quoting Smidlee, reply 7 SetarcosNous reply 6 I don't mind that I missed the coupon deal so much as...I could've sworn I saw the Sword of the Stars Ultimate Collection for $7.99 over the weekend.It was at gamersgate.I could swear it was on Impulse. I just checked out gamersgate because you mentioned it, and I don't think I've ever seen that sight before. Perhaps Impulse was having an unan
^^^^ yep replays (assuming replays reveal everything) should cover the main thrust of the people wanting to see enemy information...if you lose, you can watch the replay and see what the enemy did to beat you. This won't take away the bluffing/secret knowledge aspects of the game.
[quote who="Annatar11" reply="12" id="2260884"] If it was a one use one product coupon, sure. But this was a generic 20% off everything in your cart, which I'm pretty sure could be repeated (though I don't think anyone tried).[/quote] I tried...and succeeded. I bought Sots Ultimate, preordered Elemental+Sots ANY. Then the next day I bought Light of Altair + Twilight of Arnor. So I got my $$ worth out of the coupon. Almost paid for the cost o
won't work unless all players in the game have the command-line switch. this of course is hard to coordinate with random customs and/or pantheon games. Sadly, 'tis what ultimately makes this game hostile to modding even though the game files are easy to mod. [e digicons]:'([/e]
you can't play even with just the mod manager installed unless *everyone* has /allowmismatch set, since the mod manager itself is a mod. Just rename your bgdata.zip folder and put back the original bgdata.zip file and you should be good to go!
I bought Light of Altair, an indie space 4x-type game that just came out. So far it is actually pretty cool with nice graphics and smooth zooming all the way from the planet level out to the galaxy level.