Astax

Astax

Joined Member # 645737
6 Posts 711 Replies 22,596 Reputation

Depends. I could go second fleet off the bat if im not going econ, or if im rushing multiple caps. Usually if you are on the front u get first upgrade right away, and then only upgrade if you hit the cap and have income to build more ships.

3 Replies 4,467 Views

[quote who="MayallCommunion" reply="29" id="3129440"] Im a bit meh about this because artifacts are cool, and random yes. But you invest money in what you get. Map random planet traits I would say make them all have to be discovered as well none will be inately on the planets. But most likely I think it would be best to have them not there, but it does have less of a priority then the others because you actually have to buy this 'randomness'[/quote] Honestly, I alwa

33 Replies 43,717 Views

[quote who="DirtySanchezz" reply="1" id="3127080"]I can make maps like that and have, but as far as I know there's no way to control how many resources are on a planet or at a neutral gravity well.[/quote] There used to be a resource option. I cant believe they took it out. I been saying it needs to be put back in for ages.

33 Replies 43,717 Views

[quote who="Halos" reply="36" id="3122904"]I never did understand why a titan keeps it's level and experience after it's destroyed. It sounds illogical and it makes losing your titan much less of a loss. [/quote] I believe that was the reason. Because losing your titan was a death sentence otherwise.

172 Replies 459,127 Views

Think about Modular architecture is that if you go akkans first, you kinda negate some of the bonus of it since you get free extractors. Still I do try to get it in early in any situation where I will go civil.

12 Replies 6,587 Views

There is a reason for #2 that was stated LONG ago, and I doubt it will change. Basically if you only paid for fleet you are fielding, it would be much too easy to replace your losses. This would mean that battles would be indecisive, because you could just rebuild your fleet in a jippy. Also when you fleet up is a very strategic choice right now, changing how the upkeep works would remove that choice because you can always scrap your whole fleet and go back to making money

18 Replies 3,619 Views

Originally, I envisioned moons to be like the metal/crystal asteroids. They were attached to planet and once you colonize the planet, you could build on them a moon base, that would provide a stead income of credits.

31 Replies 58,776 Views

[quote who="Teun-A-Roonius" reply="20" id="3099131"]What are you still doing commenting on the Rebellion forum Astax? I thought you said goodbye to pc games because Sins Rebellion required steam integration?[/quote] Yes indeed. I do not play new games. I still play some old games like League of Legends or Moo2. And of course occasional Diplomacy. However, far be it for me not to impart my knowledge where it could be useful.

24 Replies 101,693 Views

[quote who="SivCorp" reply="17" id="3098879"]I think they just need a damage boost. they only cost 1 supply, so they should be cheap.... but their damage is a bit too low.[/quote] Ummm I would say no. Everyone remembers the old Advent scouts. Lots of little things that do damage will kill you.

24 Replies 101,693 Views

[quote who="the_Monk" reply="134" id="3088728"] What could STEAM possibly be 'collecting' that even comes close to being more important (to your person) than that which can be (and probably already is) collected by anything on the line between your PC and the 'internet'? [/quote] Every bit of information about me is important to me. And I consider it private, or at very least privileged. Can I protect all my information? Probably

444 Replies 1,779,450 Views

Yeah Valve and Blizzard are in-love with each other... so much so that they just sue each-other for fun! [e digicons]:D[/e]

22 Replies 53,491 Views