IBNobody

IBNobody

Joined Member # 630817
0 Posts 0 Replies 3,972 Reputation

In regards to being able to select your race... You can play as any race, true, but what separates Humas from Drengin other than fur and some awesome background music? If I play as the Drengin, will I find that other races are predisposed to give in to my bullying tactics? If I play as the Altarians, will I start off as "good"? Will choosing a race be more like choosing a political party in Galciv 1? Will the fixed r

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sdoings. It was a very entertaining strategy in MoO1, but I think it lost some luster in MoO 2. You could pit once race against another while you steer clear of combat. - Nobody

8 Replies 20,145 Views

Will there be more espionage options than in Galciv 1? Before, you could only spend money to learn about a race or spend money to "destabilize" them. (I never figured out how exactly destabilizing someone actually affected them, but I understand the concept.) 1. Let us steal techs. (Having a minor race steal for you isn't the same.) 2. Let us sabotage our enemy's starbases and planets. 3. Let us hijack ships. 4. If the en

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I loved Galciv, but there's one point in the game that I always disliked... And I bought GalCiv: AP just to be able to come here and post this message. ::grins:: I'm begging you... Pleading with you... Please have more techs that have some sort of non-numerical ability tied to them. As it stands, there were only a handful of techs in Galciv that did something special. You could research how to talk to other races. You

80 Replies 72,692 Views