I suspect some people have no idea just how much most strategy game AIs cheat. The AI in many games cheats, not just strategy games. Take shortcuts the AI can't take in Mario Kart 64 and watch the AI catch up to you anyway. :) My point was that if the AI on a setting other than Intelligent is having it's economy altered in some way (either up or down) it isn't following the same guidelines you are. It's certainly not on the level of getting free units, not paying upkeep or know
Mythor
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If it gets a bonus, or has a penalty, it's not the same rules. Period. It may be that it's not as rule bending as other games, but them rules are definitely bendy. :)
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While I've been quite enjoying the little play example stories, there is one thing about this one in particular, and the promotion of the game in general, that is annoying me. The AI does not play by the same rules as the player. While it does sound like it's quite clever and has some interesting techie bits (pondering it's next move during the player's turn, that multi-threading thing that gets mentioned) it is still using the old AI programming fallback of giving it an economic boost
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