Of course, a lot of times it is hard to tell whether or not you are 'stealing a kill' rather than 'preventing them from finishing their robust health potion'. In most cases, overkill is acceptable.
Zechnophobe
I don't really think it's one way or the other necessarily. While I will agree that the first team to get catapults is often the winner, upgrading citadel vs upgrading hero's tend to be pretty balanced.
[quote who="iNs4n3PT" reply="15" id="2173338"]Speaking of hammer slam, it just has to be THE most interruptable ability in the game. Any good player will see it coming and smite/pounce/silence/grasp/freeze/etc etc etc...[/quote] Or just run away. However, that's obviously the pay back for it having the most damage, by far, of any ability in the game. And yeah, when you play on a team, sometimes the person you are hammering is frozen,
Yeah, but you only need warscore for citadel upgrades, whereas you need gold for them AND items.
Thing is, when you are on a team of players, that's when the direct heal becomes significantly better. Patching someone up who is getting hammered is significantly more effective than using your weak DPS and pounce abilities.
If it's the last 650, then I'd say it's a pretty big win on an economic basis. Thing is, there are few to no early game Direct Damage items, and very few ABILITIES that can even do that much damage. I find it often catches people off their guard.
[quote who="Sean0883" reply="8" id="2171602"] Quoting OrzInvasion, reply 3Gold upgrade at the Citadel. This is pretty much mandatory in large games, while better avoided during 2-on-2s. Not true. If you buy it earlyish, it more than makes up for itself, the first level of it anyway. 1800/4 = 450 seconds to pay back 450/60 = 7.5 minutes If your game lasts more than 7.5 minutes after you buy it, as a 1v1, it's
line 7 of the game.prefs file that Demigod installs, includes your user password for Demigod, in plain text. As a (somewhat minor) software developer myself, this appears to be one of the biggest security risks I've ever seen. To make it worse, the actual line 7 says: ImpulsePassword = 'myPassword', meaning that any kind of utility searching for 'password' comes up wi
I get the same error whenever a 'fail to connect' shows in the connection information area.
With my first Thousand: Scaled Helm (for a lot of classes it triples your mana per second) Gauntlets of Brutality (especially for ranged classes) Combat health Potion Rejuv potion Teleport Scrolls Universal Trinket. Obviously not all of these, but generally a mix depending on a variety of things. If I have favor items available, size of the map, class played, etc. (An opening teleport scroll with Rook can net you lev
Actually, I have been using the trinket as a first purchase for hero's with little direct damage (Such as the Queen). Often people will get a little cocky when they see you playing a shield queen. 650 Direct damage is actually not that uncommon. Tag teaming with a regulus from an adjacent lane can get some really surprising kills. The reason I find it a solid investement though, is because not only does it often pay itself back, but wo