awuffleablehedgie

awuffleablehedgie

Joined Member # 3557854
1 Posts 623 Replies 2,130 Reputation

[quote] Is the adc at a disadvantage due to GDM in fights during laning? Nope. You are morgana - as long as you aren't being a jack arse and skimping on wards, you still have excellent peel and engage. If you die because of a small hp difference, you are not doing it right. She ain't leona - she shouldn't be chilling in melee range needlessly (pre 6 anyway). [/quote]</

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To be fair, there IS a huge difference between a Morg who has Zhonyas and one who doesn't. Morg can also be played in a very safe manner (similar to Janna), against single-target CC lanes. Blitz probably being the biggest one, and actually being one of his opponents last night and he WAS able to get a pretty early NLR. So there is some method to his madness (even if it is "situational" madness - which is the best kind of madness). i agree that GP10 is "often" not going to

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i wasn't referring to last night's game. Mostly just my own observations (usually in-game, and sometimes flawed by emotions or incomplete information). And, when i wrote the quoted post, i did actually forgot that was an Alistar top (? - Cow mentioned he had a Trinity Force), which makes him a much more respectable threat than a support, so preserving your own skin is a lot more important.

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Righteous Glory is pretty absurd atm in combination with Cinderhulk... It also has a mega-short cooldown, unlike "Ye Olde Shrelias" which had a very meaningful CD. i certainly feel that there is a strong justification for having 2 Righteous Glories per team (though not always). Supports and Junglers saves ~350 gold compared to Randuins, which is nice, and it has a pretty forgiving path as well. Starting Coin is a good way for the Support to lose botlane, and it's nice to g

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To a certain extent: "you gotta be brave" People with point-and-click 3-second CC will always pose a unavoidable threat to carries. Something that i have noticed is that you (pacov) will tend to "over-respect" those type of threats, regardless of other factors. Often, you will position in such a way that they just do a hard target switch to another squishy, and you're now too far back to contribute while they are distracted. To a certain extent, if y

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[quote]He hasn't gotten on much lately but I think he is coming over to my house tonight so I can get him set up with friend request if he does.[/quote] An even easier way to do that would be for us to play a Normals together - i believe you can do a post-match Mystery Gift right? -- also my quote feature is broken on my browser even though i know

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[quote] lol nerfing tank junglers before we even know if they are good? Thanks riot. [/quote] umm... pretty sure we know that they are good (even if it was mostly only Sejuani who was truly oppressive). In any case, the jungle is similar in difficulty to Season 2 starting with the second clear if you go Trailblazer, but it's got a much higher gold income.

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He uses "high skill cap" meaning "high skill capacity". That is, high skill floor, high skill ceiling. Think of it as a really big cup... It can hold a lot of water, but it's kind of dumb to use a huge 32 ounce cup to drink shots. Likewise, "low skill cap" is "low skill capacity". Low skill floor, low skill ceiling. A lot of champs in LoL generally have this "high, high" or "low, low" pattern. Eg, nearly every tank is "low, low", Assassins (when they aren't OP) general

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Vi knocks up people en-route to her "R" target. It's just as "multitarget" as a J4's EQ combo. (in fact, a 4-man CC from a Vi ult in a chokepoint was one of the reasons we lost one of our ranked games). Anyway, i think we both agree that Gnar + Jarven is a lot better than Gnar + Vi. i think that Vi has some very strong synergy with Assassins in the midlane (particularly in the assassins versus assassin matchup, since J4 might have a hard time hitting EQ against the more slippe

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[quote] bryff's on the ranked team? let me know when he plays with us and he can do that top irel (not that I have any say in that [e digicons]:)[/e] ). I like his irel just fine btw... he just doesn't really play ranked w/ us and I don't consider him part of the conversation as such. [/quote] i can agree with that statement... That said, i do agree with Vi > Jarvan. [quote] sej-cov [/quote] What

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[quote] Seemed like one of the reasons they might have tried it was that you guys had Leona Support since it limited your options to counter. Sending a hard engage no sustain Support champ to a lost lane wasn't an option but you guys did it anyway. I think Pacov's right, it should have been him and Hunny who both went top or they should have just stayed bot together and let Hedgie farm under his tower. [/quote] Yeah, at the same time, Leona WOULD be

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Post-Game Wrap up (mostly from my perspective but going to include comments w.r.t to other people as well when applicable). (spoiler: played pretty poorly overall, and felt like i was an overall-detriment. Though at least 2nd game was just madness so that's whatever) Match #1: http://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/1735490030/

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[quote] I won't tolerate shit talk from people getting to play w/e the fuck they want while I'm playing a role I'd rather not. [/quote] i mean, i feel like people in general do not give you a lot of crap. The only thing i can think of specifically that happens with any sort of frequency is when you split-push as a support - which isn't "crap" as much as "we need you please group". People very rarely needless/incorrectly whine about things such as:

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Another option for pacov would be playing Leona instead of some of the more passive (but stronger) supports, such as Janna. (Not that Leona is bad - Janna is just stronger). i think that pacov has supported Hunny while playing Graves + Leona a few times already. If Karl is playing more aggressive junglers (such as Panth), Leona is nice because she can provide strong gank support, while transitioning into a midgame tank and initiation tool. That would also fit a "neglect toplane" styl

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