DalzK

DalzK

Joined Member # 3309871
3 Posts 36 Replies 20,736 Reputation

I've noticed everyone is confused about why there are so many minions on the field now and why people are leveling up so fast (thats actually a result of there being so many minions). The only reason for this is because the default settings now have Spawn Rate set as Fast. No idea why its like that, but just make sure you put the settings to "Normal" and you will find nothing has changed with the minoins from the last Beta (2C). Maybe they wanted us to try out the settings as Spawn Rate: Fast

2 Replies 1,344 Views

Found the problem of all this "mass minion" confusion. Spawn Rate is set to "Fast" by default now...so before every game just change your settings to "Span Rate: Normal" (As Frogboy kindlty hinted out...) and you will find the game hasnt changed at all compared to 2C (gameplay wise). Flag mutipliers have increased im guessing...its interesting change...have to play more to see if its for the better.

22 Replies 19,870 Views

[quote]Sounds like someone should try the game options.. [e digicons];)[/e] [/quote] I assume your talking about lowering Spawn Rate to normal/slow? Even so, the default setting should be the norm....and swarms of minions shouldnt really be the norm. If you guys have purposely/accidently put spawn rates to fast by mistake or wanted to try it out then thats fine :) [quote]An Oak that just teleport in with 10+ ghosts instantly pwn with their 1000+ DPS. Don't even have time to

22 Replies 19,870 Views

Maybe instead of increasing the number of minions, you could just keep the numbers the same and increase their health/damage etc. Of course im assuming you increased the number of minons so that minions would be more important/effective/deadly.

22 Replies 19,870 Views

Double check to put your settings on lowest...My were on highest as default. [quote]Ya, now you say it, I notice it, but at least, no more 2 hits combo kill[/quote] Ive had plently of 2 hit kills...why would that have changed?

32 Replies 10,982 Views

Ive also noticed minions are a lot more...massed? when it reached the priest stages I would see the mass of 40+ (or however many) minions too regulary. In beta 2C I think the amount of minions spawning were good. Angels before Catapaults do make the game longer....that with the fact u need rank 8 to get them as well makes them longer - as Flurus mentioned. And Flurus im not sure if your aware of the Rook Hammer bug...If he starts the Rook Slam animation when your next t

32 Replies 10,982 Views

Havent tried Unclean Beast. Dunno about Game Speed....are you sure you wernt playing with different settings or just vs a.i (if you play offline with only a.i game will run faster because there is 0 lag). And I agree with you about the minions. I sometimes see waaay to many minions at a time as compared to before. Not sure yet if its a good thing or a bad thing..

22 Replies 19,870 Views

Doesnt OP mean Over Powered? Are you telling me his "Power" isnt More (or Over) than other Demigods? Ofc there are different levels of OP...Rook isnt THAT OP, but sometimes he really can be....Just one hit killing a Demigod should never be an option. This thread is a discussion about how to counter Rook AND thoughts on him and his OP'ness....Dont think this needs a thread close :\

80 Replies 144,989 Views

The level cap of only 20 now has really helped diversity. And that with the fact of items etc. can help things get a bit diverse. But I will also be dissapointed if there is no further efforts to "diversify" (if thats a real word) the other Demigods. This can include things such as more skills/more skill trees or the changing of some of the skills itself (I like how Regulus's angelic fury changed. Also, some maps that arnt as "linear" as Catarct would be interesting.

7 Replies 4,352 Views

I think Rook can be a tiny bit OP. I think any Demigod that can kill a Demigod in one hit (Hammer Slam...which can be easily used if a boulder stun hits them...and the boulder is not that easy to dodge at times) is probably too OP. OP = Over Powered, and I think Rooks Power can be over the top compared to other Demigods at tunes, However, he maybe just needs a small nerf like not being able to get 8k hp in a match and hammer slam doing 1.8k damage or so like kestrel mentioned somew

80 Replies 144,989 Views

It was agaisnt, i THINK, called Eoynn. He was level 20 Rook...and had 8.3 hp or so. The money he had wasnt that big tbh...I ended up winning because I upgraded citadel early and catapualts/angels caused some trouble..

25 Replies 7,083 Views

I think 100k is maybe an over exaggerated figure....maybe the first one was 100k but Im sure now they are much cheaper to make. Besides the arguement for not having "17 extra demigods" is quailty over quantity. The SIX Demigods now are barely balanced...Imagine anoher 17? Doesnt sound like such a good idea anymore does it :P?

7 Replies 952 Views