Wow. This thread probably also makes me the biggest cheat on Demigod :P
DalzK
[quote]but you don't get XP/gold for the kills,[/quote] The best thing about Heavens wrath is that you get more xp and gold then your opponent.
Just thought I would stop you guys suffering the same misery as I did: Player Name: Dielan Reason: Asked him if he had penitence. He said no, I asked why, he replied, "I cannot bear this asshole - cya guys" and did an awesome rage quit :D
[quote]But GPG are known to be a brick wall, maybe it's best if Stardock sends the message.[/quote] Whenever I ask Frogboy he replies and says its not in Stardocks hands and its up to GPG, not them. [quote]What makes you think Demigod is a AAA title? It sold for $40, rather then the usual $50, afterall...[/quote] It has better gameplay than most games. Better Graphics. GPG is a multi-million pound company (im pretty sure).
lmao You got owned. Accept it.
Perhaps she was using blade of serpents? edit: Actually thats a Assassin only favour item. Probably just mana helms. Bramble isnt the most mana expensive thing :)
Take note that "number of players online" on opengames.asp only includes people who are actually in game :)
Hmmm...what will be better? A system that has been updated constantly for 12 yeras OR A system that has been out for just around a year Cant believe battle.net is better than Impulse!
[quote]So I was experimenting with QoT, and I think she has a lot of potential; much more then people give her credit for. Once you look past the massive chest, she's quite a nice Demigod, able to either lead an army, pursue Demigods, or straight up duel them. This guide is for the last: a build....[/quote] You can view the guide here Cheers to Pan
How would you aim the attack again. Target it....exactly like fireball? Sounds fun.
Passives should indeed be removed. And if you get hit in shield or anything else it should stop.
[quote]Edit: Oh wait... losing targets after using a ability. I read too fast. Please ignore me.[/quote] I think he was indeed talking about the "Sedna Bug"
To the OP: Now you know how I felt when I first played DotA.
People should never flame noobs if they join up a random game. The only time I glady flame them without any guilt is when they join a Custom Game labelled, "Good Players Only etc." or something along those lines. If your playing Pantheon and joining random Custom Games that dont include anything about no noobs being allowed in their title then you simply have to expect them to be on your team, and you have no right to flame them. I know
[quote]Fix for the Sedna type multiple cast issue.[/quote] Just to double-check, this doesnt JUST happen with Sedna - its a global bug too. Are you guys aware of that? (Just making sure :) ) Overall this is great news - and im looking forward to the new Epoch :D [quote]I can also say that we've been discussing what should be in v1.1 of Demigod[/quote] I know this is up to GPG, and not up to Stardock at all, but if you could discuss with them the possibilities o
ive tried: http://forums.gaspowered.com/viewtopic.php?p=594285#594285
[quote] Wait, this game has a metagame now? I'm sorry, but when did a game that has been out for just a bit over a month that hasn't even been patched to fix bugs, let alone balance patched, get a solid metagame? Also, just out of curiosity, what DGs were on the winning teams?[/quote] Been playing Demigod from the start of the beta - thats about 8 months or so. Yes, its changed a lot, but still gives me a good idea of its metagame. And it has been balance p
It may cost a bit much now, but its a rlly hard item to balance. I would rather it was uselss then what it was like in the beta imo.
Ive made a topic asking for GPG to comment on whats up with Replays...So far no reply :)
Ive had this happen to me a few times. Its rare but can be really annoying when it does happen.
Your thinking of this one PurplePaladin: http://www.gamereplays.org/community/index.php?showtopic=405375 It really is just a temp. work around. Ive only had one game fully play on this as it keeps freezing with all my others.
[quote]RTS: With classic resource gathering and base building, you often expand and build a backup base, so if your first one is destroyed, you can regroup and launch a new attack from your secondary (hopefully hidden) position.[/quote] With good RTS players this simply doesnt matter. maybe one in a thousand games someone can pull this off but most people just quit.
I would personally prefer a 2v2. Not because they are better, just because its so much easier to organise then 3v3's, and so the activity of the league would boost. What I really think would be best guys if you followed a cw.cc like league. So basically, you can 1v1, 2v2, 3v3, 4v4 or 5v5 - it doest matter! Why should their only be one format? I think game rules should be kept the same but the number of people playing in a game should be allowed to change.
haha :D And yea TotW = Tip of the Week But we started doing them while the beta was going on (dont remember when exactly) so we have a bit of a headstart :D
[quote]And so on and so on until all you're doing is running from flag to flag. You know what I think? I think flags should become automatically locked for 45 seconds after you cap them. People would actually want to fight over them then.[/quote] Yes that would just be an awesome idea.