Currently, Scavs are picked the least in QM but have the best W/L ratio.
Soren_Johnson
There is a new next_version (password is MohicanSun2015) branch which has 4p Quick Match turned on over the weekend (noon Friday to noon Monday), so if you want to, and can get enough players together, you can try it out this weekend. Let me know how it goes!
There are 10,000 maps, so eventually you might see the same maps. I can bump it up to 100,000.
Thanks, all!
Rank Avatar Name Bracket Score SecondaryScore Wins Losses Ties 1 <a href="https://offworldtc-api-tachyon.stardock.net/v1/products/2618/leaderboards/ladder/8ea10a98-ed1c-4233-a6
I'm going to start adding hints to the loading screen, and I'd love to hear any ideas you guys might have for good hints for new players on how to play, UI tips, advanced strategy, etc. For example: Better to have two of same building than one of each Volcanic terrain tends to have more iron Secondary buildings should be connected to you HQ Watch for fuel costs, sometimes a low, close resource is better than a distant high one
thanks - it's fixed but we won't be updating next_version until after Christmas, so no found in D level s of debt, I guess!
Should be ready by Beta 10.
did pressing the Toggle button switch back to the buy/sell resource view?
Rank Avatar Name Bracket Score SecondaryScore Wins Losses Ties 1 <a href="https://offworldtc-api-tachyon.stardock.net/v1/products/2618/leaderboards/ladder/8ea10a98-ed1c-4233-a6
(btw, according to the stats, Scavenger is the most successful HQ in MP. Just saying...)
This is a good thread!
What makes it harder, exactly?
[quote who="DeathTacticus" reply="4" id="3608156"] I must say the game where BlackMagic had 800k debt and won wasn't played right by the other players. But still there are alot of games where you are in a 1vs1 (in a let's say 6 FFA) and Player 1 is in D debt with 10 stocks of his own and 28 stocks in others where as Player 2 is in AA Debt and has 10 stocks in his own Company and the remaining 12 stocks in the other. They both are making the same amount of money but Player 1 has a
Beta 9 will work like #1.
I'm changing it so that with 6+ players, you start with 3 shares, and with 4-5 players you start with 2 shares.
Ok, thanks for the info!
You can still do it from your HQ. Can anyone else confirm that the bonuses aren't working? I tested it on Upgrade Labs and that worked.
Thanks for writing this, Gameslayer. Three factual corrections: - if you own shares of your own stock and then are subject to a majority buyout, these shares just become neutral and are not part of the refund for stock that can't be split. - you do have to pay double for a player's last five shares. - buying up your own stock does increase its value by 10% each time, just like when someone else buys it. (some of these rules were different in pre
it's a good idea, methinks!
We are hoping to get Beta 9 out before Christmas, but it depends on us being able to catch any potential blockers early enough to fix them (we can't release something right before going on holiday for 1.5 weeks), so please give the Beta 9 candidate a look on the next_version branch, which was just updated today after the tournament finished. (password is MohicanSun2015) Of note, you can now put special buildings next to the Colony and get bonuses for various adjacent modules (Offworld Mar
Reminder: the finals are today at 1pm EST!
Here is the rules post, btw: http://www.mohawkgames.com/2014/06/16/offworld-rules/
Each player sells 1 resource at a time and then repeat, so the order doesn't matter.
Keep in mind that when you play a single-player skirmish, the game starts paused (or you can just pause it yourself at any time) so take some time to read all the popup help which includes this info.