xclavex

xclavex

Joined Last seen Member # 3047815
0 Posts 0 Replies 1,350 Reputation

[quote who="Phalnax811" reply="15" id="2172473"] hard cheats too much. If hard cheats, then that's news to me....hard is easy and I haven't even had any multiplayer experience yet... [/quote] He means hard on tourny mode. Hard on skirmish mode is easy...but tourny mode is damn near impossible...not because the enemy is so tough, but because your allies are so worthless.

18 Replies 3,533 Views

[quote who="razattack1337" reply="2" id="2165891"]screw that bug, how about the one where your unclean beast simply REFUSES to follow an enemy demigod? this happens on ALL maps when both of you are on the other side of the corner.. for people who play the UB.. they know what i am talking about.. its so annoying they get a free escape everytime this happens... wtf [/quote] Yeah, I've noticed this targetting error is at its wo

7 Replies 5,017 Views

Considering that you do a LOT of teleporting around the map (well, you should be anyway since most decent players do) it would be nice if there was a "home base" button that you could press and it would center the map on your citadel. As it stands, you have to scroll manually back to your base to TP. You can't even click on the map to go back to your base, nope...scroll and wait the second or two it takes to get back to a building (in the heat of battle, that 1 second can be the difference be

0 Replies 1,383 Views

Honestly, I have yet to see anyone from Stardock or GPG even acknowledge that the bug exists. This leads me to believe one of two things; 1. Somehow they are just not seeing the countless threads being made about the bug that has existed ever since the game first hit beta (not a likely scenario). 2. They have been aware of the problem since before the first beta even hit but realized deep into the making of the game that it cannot be fixed so they see our thread

78 Replies 118,043 Views

Not sure if this has been mentioned before, but it would be nice if the camera position remained at your settings throughout the match, rather than resetting to a zoomed in mode each time you die.

8 Replies 5,137 Views

[quote who="Smidlee" reply="9" id="2153915"]At least I'm not the only one who had this very annoying problem. Hopefully it will be fix soon. [/quote] I'm beginning to wonder if they can fix it. I've been playing since the early beta and this has been a well known issue that has yet to even be remotely resolved. I have a bad feeling it's just part of the game mechanics and therefor is unfixable short of GPG reprogramming the entire targeting routine (which

78 Replies 118,043 Views

[quote who="mrhankey21" reply="4" id="2157220"] Quoting Lucifon, reply 3 I cant get it to work if anyone could help me. It seems gameranger isn't even attempting to fire up the game, it goes from joining game to returning from game instantly. Firewall is all set to allow, ports are open, checked in task manager processes when firing it up and Demigod.exe doesnt even appear. In GameRanger options its all aiming at the right .exe and folder etc. Version .93 trying to

62 Replies 126,130 Views

I'm fully aware that the game is primarily multiplayer, but then I ran across this comment made by none other than Mr. Wardell himself. Demigod: The Single Player Game Yes, it's a big deal! By Frogboy Posted May 29, 2008 01:45:13 A lot of attention has been given to Demigod's multiplayer capabilities. I like to think that Demigod will be the Counterstrike of strategy games. But what about th

6 Replies 3,229 Views

For the pantheon, it should be 1vs1 only. As it is, it is luck of the draw with what type of team mates you get. Sometimes you get newbs, sometimes you get good players, but to rely on random teaming for a tourny game isn't fair based on the skills of the individual. A 1vs1 would still work quite well and be fun. This is coming from a guy who has played over 15 matches and not lost, and I would still like to see a 1vs1.

13 Replies 5,525 Views

[quote who="Melchiz" reply="2" id="2144795"]Sound crackling/sound popping is a nasty glitch but I doubt that Demigod is responsible. There are many things that can cause such issues, and it is no surprise to me that Creative's sound cards are once again doing this (they have a history of it, sadly, although other cards and chipsets can have the same problem). The best you can hope for is tweaking your settings (CMSS 3D and all of that) to find something the reduces or eliminates th

39 Replies 15,806 Views

For example; I tell my demigod to attack another, he starts doing so, but when the other demigod turns to run, mine stops attacking him and begins attacking some stupid nearby minion! WTF? Why don't they stay locked on the target you tell them too? I can understand if I was stunned or something, but this happens under all circumstances!

2 Replies 2,787 Views

[quote who="gaping_maw" reply="13" id="2138595"]I'm not sure this is relevant, but in SupCom, I would get sound crackling when the cpu was being hammered to death i.e. loads of units and stuff going on that would push the cpu to its limits. Is your cpu above the miminum req? [/quote] I have a quad core

39 Replies 15,806 Views

[quote who="GPG-Servo" reply="6" id="2138322"]Your sound card may have a limited number of channels, as diablo5 mentioned above, try changing your audio settings in-game to "low fidelity audio", and toggle the reverb to "off". - Servo [/quote] I have a Soundblaster X-fi extreme music card if that means anything.

39 Replies 15,806 Views

[quote who="Trigeminal" reply="1" id="2138297"]Never experience this, could you describe it and the circumstances more? [/quote] I'll do better than that, I'll post a link to my youtube clip once it processes. There were several other posts on this very issue early in the beta. The problem was never resolved for me (and for several others).

39 Replies 15,806 Views