I don't' regret paying the $45. I have gotten 500 or 600 hours or so of enjoyment out of it.
innociv
Light frigates do counter carriers, flak, supper cruisers well. It's just that both HC's and LRMs stomp them, especially HC's. And when "HC's come into play you don't need light frigs" is exactly what i was getting at. Early game, the RPS is pretty good. LRM counters Light frigs. Flak counters LRM. Light frig counters flak. Then you throw in HC's, and they counter everything except not LRM's as badly. This is why I think it's important to
.. I was trying to make a point that having tournaments for EVERYONE. Hense tournaments to win where you'd get something small like a free mini-expansion worth $10, or maybe win a full game. You could have 5000 people win a free mini-expansion and that hardly cost anything. While you may sell them for $10 or $15, they don't actually cost Stardock that much to give away. But perceptually, that's $50,000
They're going to increase texture resolution by 4x is all I believe.
I didn't. I went over that in my original post. HC's still would beat light frigs cost-per-cost and supply-per-supply. They just wouldn't be crushing them into oblivion. That's kind of the point that you should make lrms to counter light frigs, not hc's to counter everything. javas, the fix to gaurdians, subverters, and cap ship xp sharing cannot be modded. IC needs to fix them.
that 2% would do way more than you're fathoming.. That shield mitigation tech is so worth it in a long game. And yeah, culture does need to be better, and culture repulsion needs a nerf. If i put 8 broadcasts on a planet neighboring an enemies they should be forced to scuttle logistics buildings in order to make 3 or 4 broadcasts and possibly put a cap there, or else their planet drop as if nothing is there. [quote]Sorry, had a lot of work, to do.I would
50% is still a TON of damage. You have to keep in mind that HC's already have the highest DPS of any unit to start with before taking into account modifiers from Composite. So 25% is still 5 dps. Like I said. 50% would be too much I'm sure. It's a huge change, but HC's are broken. 5dps against light frigs light armor is still a lot. And I don't think the issue with LRMS is that they're too good against light frigs.. they're too good against caps. They are supposed t
[quote]I agree on alot of this. I hope that 1.1 addresses the most pressing of these issues (although I think its unrealistic to expect it to cover all of them in a single patch).I hope they change the XP distribution to not be split as well in 1.1, that alone would be a nice buff to caps.[/quote] Not really a lot of changes suggested, just a lot of text. It will take more time to read it all then to change the things. All but the cap ship xp share i could do within 2-3 hours of mo
Distortion field is obviously overpowered. Repulsion.. it's really good, but gaurdians are also more expensive than HC's. With Gaurdians what's needed is better counters. The problem is the range on subjugators and subverters disable is too short, so they get repelled away before they can disable. The range on those abilities needs to be increase ~1000, and cobalts anti-am ability range increased ~2000(and get better auto-cast!) rather than nerfing the ability
Well I hope devs read this. It's long, but I think it has to be. It explains how your people that tear apart your game to play to win understand it. I'm sure you guys play it for fun, and it is fun. IF it wasn't fun, I wouldn't be playing it. It's pretty much the only game i'm playing now, and have been playing for months! But really, we're basically playing a different game than you guys are .. (And anything to improve the competitive game shouldn
no it's not fucked up. Normal mitigation is 57%. Lets say 60% for ease. So you take 40% damage. If you take 4% less, 4 is 1/10th of 40. So you take 10% less damage. Advent getting nearly 90% mitigation(with gaurdians and all tech) isn't taking 1/10th damage, it's taking 1/4th, as you should be comparing it to the other races have 57%. The math is correct, you're just adding it up wrong. What you're missing is if they could take 8% less instead
Ban Uranium - 235 for being stupid. He's started flame wars in like multiple threads now.
right.. they don't have quote-in-quote working too unless you do it manually. :[ I like gpg forums more, as they work correctly, sorry for being blunt. :|
You could just fix these ones.. :( Sure you can copy paste, but it takes more precious time, and it's far from ideal. It sucks with really big posts.
[quote]and 150-200$ wasted on a power supply. [/quote] ... Enjoy your exploded graphics card. Mics only cost 20 bucks. And you missed the point of most post, gg.
If there is buildings you can make to get money I hope it's just something like an interest-gaining building where you gain interest on unspent money.
;O Demigod needs a hero that can root himself to act as defense!
Except these forums have crappy quoting, edit, and blah blah................
Well GE has just never beat Clan X.. Or nor has anyone. Getting off that Malice+Brilliance solidified the win is all, they would of won anyways surely. Yeah Malice+Brilliance is incredibly powerful do not just to the 2k damage spread 24%, but because the damage keeps overlapping because of Brilliance AOE. You have multiple targets taking the splash damage from brilliance,e spreading the damage all over. Brilliance isn't overpowered by itself.. but it is with Malice. Wh
But the button is shown in the tutorial...
You aren't going to have steal AM by the time someone hits with embargo rushes... what the hell. Jesus if you don't know strategy why do you post on the strategy forum? You're confusing newbies.
Advent shield mit tec is EXTREMELY good. It makes you take 10% less damage than normal at level 2. If it was 8% advent would be able to take something like 1/20th damage over their current 1/10th and tec's 1/3rd.
Hopefully Kruelgor will get banned before he shows up.. :)
double post
Hopefully it's something where you get a constant income of gold, and get gold and xp from killing. Dunno though.