ASADDF

ASADDF

Joined Last seen Member # 3042835
10 Posts 250 Replies 3,540 Reputation

Hey Dev's, i will love that you guys can add something really nice to the Vault, the last time you added something to it was in 06/08/2015, its been more than 2 month... Come on give us something to be in [e digicons]:inlove:[/e] ! [e digicons]:D[/e]

43 Replies 203,962 Views

yes you do have a lot of different Resources in the game. I do like the last option. Take out power and use Radioactives for global abilities but i think the best way to do it is: Unlimited buildings ( unlimited Defenses structures may be way to much ) just imagine expanding at the same time building hundreds of defense structures, it will be a game of the fastest defense builder, so the best way to fix it is to limit the number of defe

18 Replies 96,956 Views

Frogboy or Dev's a quick few questions about this 0.49 version and upcoming 0.50 build, how much time it will take to build 5k units? hmm Lets say each Meta units has 1-T3/5-T2/75-T1 Units Total: 81 Units per Meta Unit we will need more than 60 Meta Units to get the 5000 units. if we have 5 unit structures and 2 advanced unit structure,

46 Replies 60,173 Views

[quote]Issue #3: Global Abilities [/quote] you have some good Global Abilities in there, but i want to add some cons on some of those Global Abilities Transport -->> its a great idea but how are you going to defend against a Rush to your seed Structure? need to be really careful on this one. Gateway -->> same as transport but worth, teleporting directly to the seed is a GG. I will love to see more Destruction and less buf

46 Replies 60,173 Views

[quote who="eviator" reply="23" id="3582489"] ASADDF thanks for helping me understand. So the picture you have in reply #19, does the left side info include all units visible on the screen? Or just the units in whatever blob you click? Or the blobs you do a click-drag select? Asked another way, what do you see is the optimal left side unit list in a variety of zoom-out and unit grouping situations? [/quote] Ok lets say you zoom all the way out on the map, when you do that, y

34 Replies 98,620 Views

Nice! i love what you wrote ledarsi. Still how Many T-3 Units do you expect to build in a normal game? hundreds? i don't think so. So your telling me having 20 T-3 units in a map and click on each unit to put some addons is too much? First of all you need to do research on them, that will take you 15-20 minutes or more after the g

23 Replies 62,351 Views

[quote who="eviator" reply="21" id="3582367"] What you describe seems like the Sins way of doing things. It works there because you get to see all the enemy units in a system, even those on the other side, allowing you to make a quick and accurate determination of relative strength. In Ashes fog of war obscures nearby enemy units, so you cannot get that accurate view until all units are visible, and by then you are already engaging. Also in Sins, you do not need to click on in

34 Replies 98,620 Views

[quote who="Shadow00000000" reply="19" id="3582197"] Maybe I misunderstand the idea here. We're talking about selecting 50 T-3 units individually and giving each one an upgrade that we research for each T-3 unit? Or is the idea that we research the upgrade for all T-3 units and, when they are created, decide which upgrade to install on the unit?Or am I still not getting it? I like the second idea, but I think that researching something every time that you want to create a

23 Replies 62,351 Views