mrakomo

mrakomo

Joined Member # 2864412
1 Posts 54 Replies 8,650 Reputation

[quote]Giving it important information (Player X is about to destroy the mountain you live in, or Player Y has a hero/army that's coming to steal your treasure- join me)[/quote] How can you imagine it might work? Even if it is true, it is not an important information. It must have been necessary to make some quest. And you have this option already mentioned above. So it is no new option.

42 Replies 88,922 Views

You are not quite right. If you change memory (WinXP), it requires the reactivation. I don't know, if it subtracts the number of activations or not, but after upgrading my PC's RAM I had to run the activation procedure again (HDD, processor, mainboard and videocard remained the same). However 10 reactivations is still not a problem anyway. It may be too few for several people, however AFAIK those can increase the number of activation by calling the helpdesk.

137 Replies 244,475 Views

[quote who="steve-" reply="17" id="1921534"] No doubt. I'll likely hang with Vista64 if they dont remove the DRM crap to be honest. Vista has that same DRM so does it really matter?[/quote] I agree. I don't know the number of allowed activations of Windows, but I had never any problem with it. If the number is reasonable, I can live with it. However below 10 it may have been a problem.

137 Replies 244,475 Views

I think it is not important, whether the system is 32-bit or 64-bit. For most users is important the question: will the program XYZ work on that system or not? And the second most important question is: will I have to learn a lot, if I want to do the same things I did last several last years? Because the second question is yes (I used tu use menus and I like them. It is simpler to search keywords than "keypictures") I don't want Windows 7 at all. It may not be the bad OS, but I don't

137 Replies 244,475 Views

I personally avoid Vista whenever possible, but let's be honest. XP was a greedy system. It required 1GB RAM, while the other OS were working fine with one quarter of this amount. It took about 5 GB from the harddrive, while e.g. Win98 something about 0.5 GB (with virtual memory file). And it used to have compatibility issues too.

62 Replies 216,756 Views

If you mention missing OS: Windows NT and Windows 2003 are not listed. Both systems are not for gamers. WinNT was the very important milestone, but it had some very bad features (e.g. missing rescue mode). And Windows 2003 are not bad, neither good. However Windows Millenium should not be called bad. It was the real disaster.

62 Replies 216,756 Views

I don't know how it is in the USA, but in my country if you buy some software but you don't agree with licence conditions, you may return it back (in 14 days since delivery) and you get full return. It is the law. However if you use it, you may not return it anymore (if it does not work, you may reclaim it, it is something else). If you don't read the licence conditions, it is your problem.

101 Replies 365,011 Views

This thread is about games, however my response was about "software". Yes, software is goods, however you pay for the right to use it. Games are relatively cheap. And what I wanted to say: if the software cost you let's say $619.95 (the price of Autodesk Maya), it really does make sense to be able to transfer the licence. And the reseller does know, that if you dont't have the right to transfer the licence, a lot of customers would never buy it. The reseller has some other choices to ma

101 Replies 365,011 Views

[quote who="Campaigner" reply="10" id="1891218"]No, there shouldn't be a secondary market for software.[/quote] I strongly disagree. If the software costs a lot of money, the secondary market or the possibility to transfer the licence can be usefull. Hovewer if the price of the license does not exceeed let's say $50, it does not make any sense.

101 Replies 365,011 Views

Are you sure? Both sides use the same combat rules. Are you talking about what you see or have you checked the combat log too. The thing is every turn all ships of one side are trying to kill one single ship on the other side (i think the one with the highest attack). If they finish it, they start to kill exactly one other ship. Hovewer the cinematics may look like different. Beam weapons fire very fast, torpedoes and rockets are flying some time. But for the game mechanics it is not importan

3 Replies 3,647 Views

[quote who="horneraa" reply="11" id="1888465"]I am in the camp of people that believe software should be just like books. I can let my friend borrow my book and read it, but I can't copy it and give it away or sell it, but I can sell the original to somebody else if I no longer want it. Why shouldn't software be the same way?[/quote] The reason has already been told: transfering the game does not bring any profit to the company. There may be this possibility, but it would require chan

101 Replies 365,011 Views

Exactly. You will not use 4 GB RAM. It may be usefull on some server, where you have got a lot of applications running simultaneously or a lot of users working on one application, but for your home computer it is useless. It is the same as with the the video RAM. I saw some statisticts of video cards with 256 MB and 512 MB RAM. Those with 256 MB were only a bit slower than those ones with 512 MB. The difference was so tiny, that it was only measurable by specialized software.

12 Replies 45,512 Views

He was trying to do a good thing, but he chose the very wrong way. Some games do not belong to hands of small children. Some games are even not good for the adults. People like JT want to prevent this to happen and I agree with their effort. In my country we used to have a commission, that decided what films can or can not be played on TV (political reasons). Someone could say it was bad, but it has some advantages. After this commission was disbanded, a few good but a lot of trash film

39 Replies 95,582 Views

It may be interesting to watch them, if they are near some other civilization. They may be willing to spread using the conquest, but they have no one to attack in those games. Anyway it appears to be the bug in AI script.

80 Replies 170,236 Views