mrakomo

mrakomo

Joined Member # 2864412
1 Posts 54 Replies 8,650 Reputation

Of course they do that. There is a possibility to show the content of the texture from the single side or from both sides. If single-side, it is invisible, if you are on the bad side. The think is the calculation is not for free. GPU or CPU must calculate the angles of all (invisible inclusive triangles). I know, GPUs and CPUs are fast, however on large maps low-end machines and laptops may have problems with it. It would be bad if you would have to rotate the map to reveal obje

17 Replies 9,330 Views

No, I disagree. Unlocking the camera is simple. I modeled a 3D landscape in my thesis and moving camera was feature you really needed for such project. In OpenGL it was pretty easy and it is similar in DirectX. However it is something different. If you use a 3D engine and lock the camera angle, you must draw the objects only from one single side. The other side remains hidden forever and so you don't need to bother with it. It also means much less triangles to paint.

17 Replies 9,330 Views

I do hope it will NOT be able to change the angle of the view. With a good design it is not necessary. If one can rotate the screen, it makes only problems with orientation. And if you allow this, you must handle the extensive 3D graphic problems too and it does not have a any influence on a gameplay. Heroes V has this feature and I think it is useless there. It is better (and easier) to have a nice graphics from one side rather than from all sides.

17 Replies 9,330 Views

I think it is an excellent idea. Hiring heroes in the pubs is usual way how to get them. However to be able to "raise own hero" would be a great addition. It may be nice if the name generator adds some addition of the name ("Hrax the dragonslayer" (hero was created after killing a dragon), "Grun from Arwana" (hero was created after capturing the city of Arwana) and such. The hero should carry the weapon and armor of the unit he was created from and of course he shall have the same race.

39 Replies 181,288 Views

[quote]my experiences with GalCiv II have been very positive in the aspect of regaining focus[/quote] It is it lost focus = restart in my Lenovo R61. The game does not crash, the graphics nevers returns back. I don't blame the developers of GC2 however. I guess the problem is in the video driver. Playing in the Window mode may solve the problem with the lost focus however. I think the autosave after every battle may is an overreaction. IMHO the worst case of the crash is after

16 Replies 11,934 Views

[quote]In Gal civ 2 you can set the number of turns it takes before it autosaves already.[/quote] I did not know that. I immediatelly set this option in my GC2. The problem is not in Alt-Tab. If you know the application crashes, you would not do this or at least you would save the game before the attempt manually. However loosing focus is unpredictalbe. An antivirus program reports it is being updated, a battery is low, an e-mail is recieved..... After losi

16 Replies 11,934 Views

I have a practical suggestion for the developers. It would be nice if the game triggers an autosave if the game loses the focus (on Alt-Tab or if some other background application steals it). After losing the focus most games crash or at least can not get the focus back. E.g. Galactic Civilisation II has this problem. It would be nice if one could reload the game to the status before the crash. Or the other solution to this problem - autosave every turn and if the player s

16 Replies 11,934 Views

Not to be able to save game is bad. I lost several games, because after several victories the game crashed. And after that I lost every battle since the last save. Sometimes even the save got corrupted. I like to play big worlds. If I spend several hours by playing and such crash happens to me, I would think twice before start the game again. And the reason of the crash need not to be the fault of the developer of the game. A lot of things can go wrong in your computer.

43 Replies 39,199 Views

The whole X-series is definitely worth of playing. I spent half of the last night by organizing my trade ships between Argon Prime and Queen's space. O my God! Those Boron trade ships are so huge!

51 Replies 127,855 Views

I would be very happy if I could try the game mechanics. It is exactly what does the great game. We are trying to develop a RPG board game with a friend. We use similar approach for our betatests. Nice pictures are nice pictures, however if the gameplay is bad, no graphics can save that. If someone does not like it, no problem, there is no need to install the game unless it is complete with all features. I suggest however to add some warning dialog to the beta, because I have no doubts someon

86 Replies 373,717 Views

You are not quite right. Yes, most software should work with < 32 MB RAM, but it requires more than 2 GB. However there are some applications, that in principle need huge amount of memory. AI applications, image/video processing and many others.... I do use 32 bit systems, but if there is a new operating system, the fewer versions it has, the better it is for us programmers (and users). So 64 bit Windows 7 with support of old 32 bit applications would be great. Many versions of the same sy

137 Replies 244,441 Views

If you have Windows mobile, I suggest you to download the russian remake of this game. It is free and it is the first XCOM, Enemy Unknown. You cannot set the difficulty level (it is something between normal and hard), but it has the same look and feel and gameplay as the original game. Here are the details

20 Replies 87,843 Views

I had a problem with searching stargates too. I was very happy they make it so. X2 had all sectors the same. You new exactly where to find them even in the uncharted systems. Since X3 the solar systems become unique and there was a possibility to get lost. There are two solutions for your problem. 1) you can buy detailed the maps of sectors from local dealers, 2) you may buy better sensors (there is a variant with double or triple range). You may also buy the scout software and send som

51 Replies 127,855 Views

You may post the statistics the same way as in Galactic Civilisation games. You may also see top lists for various aspects of the game. Look here! As you can see there is a lot of things you may achieve and you are free to choose the playstyle or the goal you want.

51 Replies 127,855 Views

Well, there is one more advantage of X3: Reunion - after aplying the last official patch it does not require a DVD in the drive (X3: terran conflict does at the moment). Both are excellent games. I bought both, but now I am playing Reunion. For trading it is not necessary to use a mouse or a joystick, but for combat the good joystick is an advantage.

51 Replies 127,855 Views

I think, that mixing the names of Galactic civilisation and this game is not a good idea. Well, at least unless there is a connection between those games. And I don't see any reason why there should be one.

58 Replies 293,135 Views

[quote]Sun are still silly though because without Java on Windows, Java isn't everywhere.[/quote] They did the only possible think to prevent the killing of the Java platform. If they did not do this, Java on Windows would have become something quite different from what it is on other systems. It would have meant the end of portability - one of the most important features of Java. Do you know .NET platform? It was an attempt of Microsoft to implement something like Java. But the

137 Replies 244,441 Views

I have one simple solution: nuke them all! There will be pirates everytime unless there is a possibility to steal something. So if you kill all the people, who have a computer, or at least have the access to one, there will be no more software pirates anymore. And because it may be difficult to distinguish pepole with and without the access to a computer, I say, nuke them all!

72 Replies 292,338 Views

On one computer it was OK in my case, however my second computer had problems with Galactic civilisation II. I had to clear temporary file directory and Impulse worked fine again. There may be a problem after bad download being stored in the computer. I guess Impulse use the bad one from temp instead of the new attempt to download.

114 Replies 261,211 Views

I am having a problem with organizing the main window. I would like to have only few planets there (production ones and some border planets) and fleets. At this moment I have too much objects on the screen. There is a "pin mechanism" in the game, however I was unable to figure, how does it work. Can anyone explain it to me, please?

1 Replies 10,472 Views

If they did it so early, they may listen to players ideas and wishes. Some of them are bad, but some of them are very good. If you develop something, it is less difficult to add some features, if you plan it from the beginning. At the end of the development process it is often quit difficult or even impossible.

22 Replies 28,918 Views