Duban

Duban

Joined Member # 2434691
7 Posts 52 Replies 373 Reputation

I know there's a method for gifting/trading purchased games on steam, but i'm not sure how it's done. Look it up.

3 Replies 13,019 Views

[quote who="Jaiwera" reply="7" id="3628396"] Quoting duelking2000, reply 6 umm what? You lost me here. Couldn't you just take the per second fuel cost off of the per second profit from the tile? No mining rate needed then. That works after the building is constructed, but you don't see

10 Replies 27,154 Views

Per second tells you the relative proportion of your income that's being lost to fuel. Per truck is only really useful for comparing the merits of advanced resources vs basic resources (which generally won't matter for distant buildings). Per truck would also need the the context of how many trucks will be flying at a time (also highly variable) to be useful. Meanwhile per second covers pretty much all those bases.

10 Replies 27,154 Views

Ok, thanks for the answer Soren :-). Yeah, obviously custom settings would be ideal in the long term, but probably not a top priority. How difficult would changing the (hardcoded?) default settings to something better be, though? Honest question.

2 Replies 16,892 Views

Is there a reason skirmish mode (while waiting for a multiplayer game) doesn't use multiplayer rules? It wasn't nearly as bad when you could scan the game while paused, because fuck the entire concept of luck based spawns, but now you're stuck with whatever shitty hand you're given with no way out. Plus, it's not like you can really practice debt/prioritization for actual games. It wouldn't be nearly as bad if you could at least configure the rul

2 Replies 16,892 Views