Vinraith

Vinraith

Joined Member # 2420478
5 Posts 221 Replies 9,560 Reputation

[quote]To your question of "What happens if Stardock goes out of business?" I believe we've stated in the past that if that were to happen, we'd simply unlock the content so reinstalls wouldn't require activation etc. You could then archive your installs to a CD and that would be that.[/quote] I've always kind of assumed that, simply because SD is so well-run and has such excellent customer service, but it's nice to see it spelled out. :)

81 Replies 71,674 Views

This list is just games I've owned and played a significant amount, no demos. Grand Strategy (in no particular order): Master of Magic Civ 2 Civ 3 + expansions Civ 4 + expansions Ascendancy Europa Universalis Europa Universalis 2 (beats the tar out of Civ as a historical game, IMO) Crusader Kings Victoria & expansion Hearts of Iron 2 Doomsday Alpha Centauri Gal Civ 2, DA, and TA (the undisputed king of turn based strat IMO) Ag

54 Replies 124,973 Views

[quote]@GeneralEtrius - The right to free speech, or freedom of expression as you call it, is limited to government and publicly owned forums. Even on those forums, the right is limited. It simply doesn't apply here.It's still the U.S., dude. Rights cant be taken away even on private websites. They still ****ing exist in the real world, and in cyberspace![/quote] http://www.archives.gov/exhibits/charters/print_friendly.html?page=bill_of_rights_transcript_content.html&title=The%20Bill%20

61 Replies 37,285 Views

[quote]First, who is calling for the ban of video games?Hillary Clinton, thats who.If she wins, the game industry is screwed, as well as America.[/quote] Have you got a source on that? I haven't heard it. Mind you I'm not saying you're wrong, I'd just like to see a statement to that effect from the source. Thanks.

46 Replies 41,420 Views

[quote]No, I was referring to you. Asking for the "modicum of respect" is a pretty hefty form of appeasement - one might say you seem to feel yourself "entitled" to said respect.[/quote] He [i]is[/i] entitled to a modicum of respect, any poster who himself behaves respectfully is. I have to admit I'm a little baffled by Brad's unnecessary hostility in that response, I chalk it up to being overworked and generally being in a bad mood.

207 Replies 493,168 Views

[quote] I'd love to put up a module that just changes the United Planets in GalCiv II. Or a module that adds new types of planets or new super abilities or new random events or whatever. But I'm not doing that for free. We'd have to be paid for it. I'd probably ask for $9.95 or something per module. But would we get massively flamed? Probably.[/quote] Would you? Only by idiots, I'd think. I was [i]very[/i] vocal about Horse Armor (and several other Oblivion "premiu

207 Replies 493,168 Views

The vast bulk of such things (and I'm obviously not talking about Stardock's products here) are overpriced and not at all worth it. Consequently they've gotten a rather spectacularly bad reputation (rightly so, in my experience) as a tool used by parasitic, low-grade developers to maximize profit while minimizing game quality. Any attempt to capitalize on such a model is going to have to be that much higher quality of an investment to overcome that perception.

207 Replies 493,168 Views

There are a couple of RTS's in this world with really strong AI, but I'll grant that they're rare. The only two that spring to mind are Rise of Nations and Dawn of War with the Dawn of Skirmish AI mod. Not coincidentally, those are the only two RTS games that have had any staying power on my hard drive. Sins lasted 2 weeks.

63 Replies 186,380 Views

Personally I find mini-map usage far more intuitive, and far less clunky, than the zoom system used in Sins. Fortunately Sins is so slow paced (and there's so little to do) that the interface can be arcane as it wants to be and its not a serious impediment to play. I haven't played SC, so I can't speak to that.

63 Replies 186,380 Views

[quote]What are those?[/quote] That's a Political Machine screenshot, obviously. They're probably on their way to attack Hillary in Bosnia.

30 Replies 57,121 Views

I've been thinking this looked cool. I've always confined my racing game choices to consoles in the past, though, out of control concern. What are you guys using for controllers? The keyboard controls seem quite awkward to me.

10 Replies 36,063 Views

[quote]Figure it's waaay too late for this, but figured I'd throw it out there. I know the minor races have their own tech trees now, but has any thought been given to giving them a couple unique, desirable, high-tier, tradeable techs? I suspect the minors, even buffed, will be eyed as quick potential takeovers, and while that should definitely be an option, it could be interesting to have some motivation to keep them around as allies so that later on, they could provide you with techs that ot

20 Replies 62,635 Views

[quote]Please forgive my ignorance, but I'm not sure I understand why this is a "game-killer." [/quote] The AI not building a military because it thinks conquest victories are not active [i]is[/i] pretty game killing.

10 Replies 5,608 Views

[quote]Vinraith, how do you succeed beyond tough difficulty. [/quote] I'm the last person you want advice from, Wyndstar's already pointed you in the right direction. In answer to your question, I [i]don't[/i] succeed beyond "tough." I play DA at tough and it provides an excellent challenge, sometimes I win, sometimes I lose. I haven't played much of the TA beta, but based on what Brad's talked about with the AI I suspect I'm going to have to drop several levels of difficulty to stand

20 Replies 62,635 Views

This all sounds really great, and the fix to AI planet improving should have a monumental impact on the quality of AI play. I wouldn't be surprised to find myself getting kicked all over the map on "tough" after this. :D

20 Replies 62,635 Views

I like and use Firefox, primarily. The add-ons are very nice and I like the feel and interface options. Opera's very good too, and if I needed a second browser for something that's what I'd use.

21 Replies 31,760 Views

[quote]The problem is the gaming magazines and developers mostly use the newer, gaming computers. And they want to be rock stars.[/quote] The gaming press is a problem, generally. They're a very specific kind of gamer: hardcore, with a large base of friends to play MP (and virtually no schedule problems), a large amount of time to play games, high end hardware, and they've played virtually everything (so what may seem new to me may be old hat to them). All these factors distort their re

500 Replies 1,123,923 Views

Not so much dying as shifting from a "commercial behemoth" model to an "indie gaming" model, which frankly results in better games anyway. And yes, system requirements for the big commercial releases have become so ridiculous I've long since started only buying them several years after their release.

500 Replies 1,123,923 Views