bman654

bman654

Joined Member # 2370823
0 Posts 11 Replies 22,776 Reputation

yes your typical bat swarm + bite was probably against a moving target and so the bite would probably get caught by the bug alot. Also the most common complaint was that it would happen just when you were about to kill the target...ie the target had decided to run away which usually involves some direction changes.

88 Replies 258,354 Views

the mod is written in lua. My example code above was just some pseudo-code and I have a tendency to use C-syntax when writing pseudo-code since I prefer it over lua syntax.

88 Replies 258,354 Views

[quote who="Archon Saar" reply="18" id="2222546"]doesnt matter, if he did it, then devs shoul've seen it too. [/quote] Keep in mind that GPG has been working under massive crunch for several months now (before and after release). Sometimes it takes a set of fresh eyes to find a problem. And given that they couldn't repro the problem themselves (I can't say why, since it seemed to be a very common problem), they had no idea where in the code to look. Makes it har

88 Replies 258,354 Views

I pm'd GPG the details of the bug so hopefully they'll have it fixed soon. Here's the bug in a nutshell - when you target a skill on an enemy that you are not facing, your DG will turn to face them before firing the skill. The skill activation code essentially says: [code="c#"] Engine.StartTurnTowards(target.Position()); while (not Engine.IsFacing(target.Position())) { wait(); } FireSkill(); [/code] An astute reader will wonder wha

88 Replies 258,354 Views

[quote who="Nchopper" reply="4" id="2222037"]The DG refusing to cast until moving bug I have found is so far guaranteed for me when I try to use an ability after a DG has moved through my own. My friend has tried this aswell and had the same results. I'll give an example: -I move within attack range of an Unclean Beast with my Erebus. -I start melee attacking without moving my DG. -The Unclean Beast walks directly through my own DG. -I try to cast B

82 Replies 174,879 Views

WARNING: This will not work online through Impulse. You can use GameRanger or Hamachi to make use of this. Also, since this mods gameplay , all players in the game must have this mod installed. Created for version: 1.00.0114 Features: Are you sick of trying to Pounce on a fleei

88 Replies 258,354 Views

problem with the coupon is that I can't recommend this game to anyone until the connection issues are taken care of. And it is unclear that the big 7 days I have to use the coupon will be sufficient to make that determination...

12 Replies 39,002 Views

[quote who="Thrandiul" reply="10" id="2219466"]It's very hard to pull off but I don't see why it should go to the opposing team if they aren't touching you and you die.[/quote] that's the point of the OP - the enemy is attacking and "touching" the UB. It is pure happenstance that the "killing blow" occurs due to ooze in between enemy attacks. The enemies that were attacking should at least get the assist reward when this occurs. Do the

19 Replies 54,187 Views

Another sedna pounced me once while healing. I could tell she was trying but she kept missing so it was kinda lucky when she got it. I've also been interrupted by Foul Grasp while trying to heal...bummer that one...

7 Replies 2,166 Views

The game is advertised as having action RPG elements. RPG screams single-player story mode. Heck in the past, Frogboy even posted about how he was pushing for a great single-player experience for the game. As I play the game and enjoy the MP-goodness of it, I can't help but thinking how awesome a single player campaign (with better AI) would be. Why is it so hard for you to understand that some of these reviewers are thinking the same thing?

33 Replies 17,540 Views

What, may I ask, brought it to your attention? I've not received any half price keys and I was a 0-day purchaser.

17 Replies 4,458 Views

[quote who="Cicatriz117" reply="1" id="2214309"] Quoting Tidus1492, reply 11 Quoting chevelleking, reply 8Who's the hot blonde? Ya that's what I was wondering. I think that was every guy's first thought. Followed by look at that tiny turtle.[/quote] wow you guys really shouldn't be calling Frogboy's daughter Ashley "hot"! [e digicons]:sick:[/e]

116 Replies 372,426 Views

can't say I know what the problem is--I've not experienced what you describe. But don't ever expect a standalone patch. SD considers patches a service and requires impulse to partake of that service so that it is harder for the pirates to partake.

4 Replies 926 Views

it would be nice if the gold per kill were a setting in the custom games...so you could play a game where kills were more about lost opportunity (the time spent waiting to come back) and less about feeding the other team so they can buy artifacts and really crush you.

38 Replies 79,938 Views

Will you handle people who leave the game right at the start gracefully? (the ol' A Player Has Left the Game when the map finishes loading due to connection issues...) What about when the game "splits" and everyone is still playing...but now they are playing separate games against bots. I've been in several of these and even though I finish out the game (and win agaisnt the AI), when I goto my stats I see that my opponents get the Win and I get the Loss. Not fair!

74 Replies 57,797 Views

yes I am pretty sure it is related to issuing a targetted skill at a target that requires you to rotate. For example, trying to pounce on someone behind you. You do the rotation and just sit there....as if the movement engine thinks you had rotated enough but the actual skill code says you need to rotate a little bit more and so won't fire. Moving or regular attacking seems to break the cycle. It is almost as if there is a rounding issue: Skill tells the moveme

14 Replies 6,366 Views

you were dreaming. Frogboy said it was FIXED and INSTALLED yet it still is a problem. I've been having it happen all day long.

14 Replies 6,366 Views

I think the only problem with favor items is that Assassins have some really cool items (heaven's wrath, serpent blade). Generals get the shaft. The only General item even remotely interesting is the Cloak of the Night...but with only a 15yd range it kinda sucks too.

62 Replies 174,907 Views

[quote who="chevelleking" reply="1" id="2205432"]I see your point, but how would you ever do 5v5 until the new demigods are put in? I faced 3 regulus' once in a 3v3 match, and it was pure ownage with coordination, while probably not impossible to counter, you'd have to do it with the right setup, they waited until we all selected ready then quickly swapped to reggy's. I didn't complain or anything, just tried to adapt to it and we made a stand, but eventuall

5 Replies 1,094 Views