I couldn't actually ignore it if I wanted to play the game, since it would minimize every time I tried to restore the window. But it's all good now.
cruinh
Aha! Thanks that led me to the problem. I had tried that before with no success, but this time I noticed Folding@Home was still running. Even though it runs as a tray icon, and even though I had it 'paused' (meaning it shouldn't have been actually doing anything) it was making SoaSE minimize. I shut that off, restored the game and it stayed. After alt-tabbing out to start F@H again, the problem came back. I think that was the culprit. <img src="http://images.stardock.com/gc2/T_DL/smiles/Smil
I've been having a problem getting the game to actually stay on the screen when I start it up. It invariably minimizes immediately and if I try to restore the window to full-screen mode it stays up for maybe a frame (if I'm lucky) and then immediately minimizes again. I can't imagine I'm the only one having this problem (it's not an issue that's isolated to SoaSE), but I'm having a hell of a time finding any mention of it anywhere. I think it could be related to my widescreen monito
This is a pretty minor annoyance, but I'm hoping maybe I'm just missing some simple fix I can make in the game settings or something... I picked up a Logitech G7 mouse recently and noticed a problem when I'm dragging my way around in the main starmap. While it's perfectly functional, the dragging motion is really choppy compared with my old wireless mouse. Now, I can easily just switch back to my old mouse for this game, but this is rather annoying
I'm not sure if I just deactivated this by accident or what, but after fiddling with the graphics and interface settings within the game menus, I now seem to have the game stuck in a state where all planets and ships are permanently displayed with only simple 2d icons, rather than their 3d models, while looking at the galaxy map. It doesn't matter what zoom level I'm at, and not even restarting the game helps. Strangely enough, all the star