Anything above Class 10 gets a StarPort and 2-3 factories. Then 1 financial, 1 entertainment, 1 food, 1 reasearch builds. Below Class 10 gets NO StarPort, 1-2 factory(ies), 1 entertainment, rest reasearch.
Cetane
I got the orbital terraformer, built it on my beginning planet and and i see absolutely no difference. Mind you, i already did all of the soil, habitat and terraforming upgrades as they came, but i have no clue as to what the orbital terraformer does. does anyone have info on this tech?? i took a look for it in the wiki. no results found. <br
Ignore tetleytea's attempt at humor. StarDock will sort you out if you e-mailed them.
You are remembered. Finally hang up the GC I hat? Come on over to the Galactic Diplomats. Tech is there. Haven't seen Newfy in ages. Evil Roy is about somewhere.
It takes a minute for your posts to come up. Add to that the amount of posting going on here and your post can get buried fairly quickly. Bump it if no one has replied.
Good question. i haven't seen anuthing on this yet. Would be nice if it worked like GC I.
Only allow tech trading if you have an embassy. (would have to add embassies) There are embassies already. Also minor races that appear mid game fully teched out. I am assuming if they dont need any techs they
Use the hardpoint modifiers.
I haven't modified any of the files in the MetaverseData, so I should be OK. Meta is meant to be UNMODDED. Even if the game is submittable you Honor should say, "No, I can't do that because I have changed a fundemental element of the game." At least that is what mine says.
It's like we're the QA department. And SD was nice enough to let us test it out in Beta and Gamma. We are the QA.
all weapons are evil. so the more you have the better.
Your focus allows you to, well, focus on that particular aspect of planet production. Social projects are the buildings you are constructing on the tiles on your planet. If you have a colony that does not have a starport and you leave the colony unfocused you are not optimizing that planet. An example from how I play... On mars I build one factory and two reasearch facilities. While building up to reasearch Academies I leave the social focused. Once I have two academies
5 th game up. Difficulty level rising. WOOT on 3rd place Empire. Sadly DG my devastator was deleted in the latest patch. There will be another soon...
Some ships that you can build only show up in the colont screen too. (Battle Axe)
If added give an option to turn it off. Only room for one hero in my games. Me.
Multiple constructors do not allow for multiple module add-ons on one hull. You can not colonize with a troop pod or attack with a colony pod. With miniturization you can increase the number of modules you can place on a hull. Unless you are playing gigantic though the colony rush is probably over by the time you build them. Large transports come in handy for removing excess population to keep morale up.
Try raising your level of play a bit.
Always handy to have one influence SB in your realm. Just incase.
The lack of documentation is really the problem. Oh well, I will still get satisfaction out of beating the game, but I would like to get some credit for it as well. I don't understand why you can't just submit the game to the metaverse when it is over, without loggin on first. (I usually disconnect the computer from the internet when playing the game, so that Missy can use
There is already a way to find them. Click on the Planet/Ship list (BOTTOM LEFT ICON). With that screen up... Click the view ships icon. Finally click Starbases. It will show you ALL of the SB currently constructed that you have discovered. Very important to track wich SB you are upgrading. Even with out names you should know that you sent a constructor to a paticular SB and what the next upgrade is going to be. Ohterwise you will be sending constructor to the wrong place.
Make use of the tech you gained but always go back and get the pre reqs.
There is another thread about this about 4 posts away.