Stardock Easter Holiday
Today, 8:35

Stardock will be closed for Easter weekend starting on Friday, April 3rd and we will be returning on Tuesday, April 7th. We will be monitoring support tickets and forums during this time, but expect delays in responses during this time.

Pinned Posts
Post Title Author Replies Last Reply Info
New Community Manager - Nice To Meet You!
1 Replies
Galactic Civilizations IV: Supernova Edition now available in early access
1 Replies
Post Your Gal Civ III Ship Designs!
1,569 Replies
Galactic Civilizations Community Links
0 Replies
GalCiv III: Helpful links. READ!
3 Replies
Galactic Civilizations III Support FAQ
0 Replies
Master Changelog List - GC3
1 Replies
Recently Active Posts
Post Title Author Replies Last Reply Info
Strategic Resources
14 Replies
Logistics Help
2 Replies
Fighters stopped working?
3 Replies
The Metaverse Scoring System has as much integrity as FIFA
17 Replies
Request Constructor queues a basic constructor? - Nope
4 Replies
AI Evaluation System is Borked. It Likes to Trade Queens for Knights
0 Replies
Per-Planet Production Wheel: to improve or remove?
32 Replies
Percent Bonuses Should Be Logarithmic, not Linear
11 Replies
Bug Report: Hyperion Logistics and Hyperion Shrinker Doesn't Work
4 Replies
Worst design decisions
14 Replies
Dev stream tomorrow?
8 Replies
How do You Change AI Difficulty Bonuses?
5 Replies
Frogboy, Allow Grouping of Planets for Production Wheel Purposes
0 Replies
AI is VERY, VERY BAD at Evaluating Relative Strength
11 Replies
Battle outcome bug (ver 1.1)
1 Replies
Is there a section for missing game features
1 Replies
Quick Fix: Change Basic Ship BluePrints to Include Two More Engines (Up to 3)
1 Replies
Later Game Military Fleets are Exponentially Better Than Middle Game Military Fleets
0 Replies
AI Needs a WHEEORN Mode
4 Replies
Bug Report: Krynn Divine Temple Support Module Can't be Built
0 Replies
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