Zargon

Zargon

Joined Last seen Member # 768046
3 Posts 28 Replies 25,836 Reputation

Congrats Hawkeye! Thank you for your customer loyalty and kind words. We will work hard by introducing new and innovative products (like Fences addition to Object Desktop 2010!) to make sure you stick around for another ten! What Stardock products do you use most?

27 Replies 18,583 Views

Ready to Play does not change the way you launch and play your games at all. Ready to Play will however allow you to import those games into the application so you can invite others to play with you!

20 Replies 100,378 Views

For those of you in the Ready to Play BETA this is the place where you should report issues or ask questions. We appreciate your feedback and interest in Ready to Play! Requirements Ready to Play requires .NET 3.0 SP2. Please upgrade here before installing Ready to Play. A future update to Impulse will automatically install this update. We are also working to pull back the requirement to .NET 3.0 without

20 Replies 100,378 Views

My response was a little vauge at first. I was referring to WindowBlinds 7 and IconPackager 7, not Object Dock Plus 2.0. Object Dock Plus 2.0 BETA will be available later this year. I updated my previous post. Sorry for any confusion.

125 Replies 299,252 Views

[quote]Silly question, this is still only available to folks that have a Dell computer, right?[/quote] Yes, the Dell Dock only runs on Dell computers. But you can download it if you have an existing Dell from www.delldock.com.

25 Replies 26,075 Views

[quote]I have just bought windowblinds but it doesnt work on Win 7 x64 bit, will I be able to get the new software when it comes out without charge.[/quote] Recent purchases of WindowBlinds 6.x will be upgraded to WindowBlinds 7.x at no charge. The number of months we go back for that has not been determined at this time, however at the very least we will have an upgrade path for those who purchase WindowBlinds 6.x to 7.x that will not be the full cost of WindowBlinds 7.x.

11 Replies 18,350 Views

[quote]what's meant by upgrading? is this a simple update or is this going to be a whole new product (and so requiring a whole new payment)?[/quote] That is a good question. Historically what we have done is go back a certain number of months or a version and automatically give a free upgrade to users who purchased after a certain date or who own a particular version (in this example it might be 1.9). We are still evaluating how to do best do this for Object Doc

125 Replies 299,252 Views

Cornuu, Your router does not handle UPnP correctly so you will have to set up the ports to play. When you set up ports in your router, use the Virtual Server tab instead of the Port Forwarding tab. The Port Forwarding on that router does not do the job. Assign the following ports to Virtual Servers. 6000 6112 6113 6114 That should be enough to get you up and running. Please let us know if this helped. Zargon0225</

28 Replies 100,227 Views

We are still receiving reports of people encountering a situation during a multiplayer game where, when loading into the maps, they soft lock at the map load screen. This particular problem is commonly associated with the message [no text] being displayed where normally the game mode information would appear. The problem goes away when all players delete their C:\Documents and Settings\ \My Documents

24 Replies 8,436 Views

Hi All, In order to get to the bottom of this we need to narrow down hardware. So for those of you experiencing the audio performance issues, could you please email [email protected] with the following information. Entitle your email NOSOUND PERFORMANCE ISSUE. Before sending this information, please do the following if you have not already: 1) Update your sound drivers to the latest available. 2) Make sure your motherboard and chipset drivers are

171 Replies 441,351 Views

[quote]Brad, One of the things I see from time-to-time is that I can get into a game lobby, but I have 0 ping to a player. If this happens, the game cannot launch, since we are not connected to one another, although I am connected to the others, and that player is connected to the others as well. I'm using ImpulseReactorOptions.exe to forward all the proper ports to my local PC (and have used the port checker program from portforward.com to ensure it's working). -HM[/quo

286 Replies 505,901 Views

[quote]Never mind, that didn't actually fix the problem. The game still reports itself as 1.091 instead of 97 and Impulse won't recognize a new update being available.[/quote] That version is invalid. You may need to uninstall and reinstall. Not sure how you obtained that version. Zargon0225

74 Replies 12,042 Views

[quote]I've tried everything in Shirley's post and still cannot update the game. I've even don e a fresh install with no luck. I am running version 1.0.0.0091[/quote] Are you a BETA user? If so, you must uninstall and reinstall to obtain the latest version. Zargon0225

74 Replies 12,042 Views

Dead_Money and ptalbot, Can you please check what this registry key value is set to? HKEY_LOCAL_MACHINE\SOFTWARE\Stardock\Drengin.net\Demigod\Version=??? It should be 1.00.047. You could try setting this back to 1.00.045 to force Impulse to update. Zargon0225 (If you are on 64-bit that key will be:) HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Stardock\Drengin.net\Demigod\Version=???

74 Replies 12,042 Views

[quote]Yeah I just loaded the new NVIDIA drivers, doesn't make a difference. This is widesperad and I think occuring across ATI systems too. My .sig file is 256 bytes. I have a support ticket open, Ticket ID: GNW-270065[/quote] I checked that ticket and you attached your dxdiag.txt, but I did not see your sig.bin. Can you email that to us please?

82 Replies 189,925 Views