one more - when a ship/fleet is active and you are moving the mouse to direct the ship's future movement the number of turns it will take will show up "live" as well as at the destination marker..
Dadius
1. Ship/fleet that is active should flash/blink on the screen as long as it has moves left. 2. Where is the old (GalCiv I) button for "automatic ship launch when built" button? 3. Double clicking the ship/enhancement announcement takes you to the appropriate screen. 4. Highlight Resources option on mini-map, like anomalies. 5. "Automatic upgrade" option in shipbuilding, so that when you
Actually. I'm using 1.03, but I don't see a thread for those bugs. I'm in the end game (just myself and one other race, both sides pretty well maxed out on ships and techs) in a large universe. I just used my second terror star for the first time and the game crashed! Not only that, the game will not reload the save I made just before declaring war a few minutes earlier (the cultural victory was going nowhere). AND it won't load either of the auto saves (set at every five moves). I