shaw

shaw

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[quote who="Lone_Utwig" reply="3" id="3734911"] I was actually talking about stars changing their colour [e digicons]:)[/e] . Another way is to give some hints in the quest description/information - like look for it somewhere in X area/constellation. Anyways, my goal is to visit all available stars and planets. So sooner or later all stars will change their colour but at the same time I do not want to miss new quests (I have finished the main quest line anyways) simply because

12 Replies 55,878 Views

[quote who="Lone_Utwig" reply="1" id="3734838"] Guys, imagine that I have already visited 1/4 of all stars currently available in the game. Will i be able to find the new parts required in order to assemble the new weapons in the unvisited star systems? And what about the hints? How can I find them??? I suggest ( and it shall pertain to Earth rising too ) the following: if you add new stuff - already visited stars (if they contain such additional items/conversat

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[quote who="JacquesGauthier" reply="1" id="3734590"] Playing the most recent patch, I encountered an invulnerable critter It is one of the worms that go underground in a pit marked by a stone circle. The worm damaged my lander leaving me with one crew. I fired the stunner repeatedly at it and it did nothing, no power bar appeared when the beams hit it. [/quote] Are you playing the 1.2 or the 1.3 opt-in branch? What planet

4 Replies 90,096 Views

Hey folks, Welcome to Star Control: Origins v1.3! We've improved your flagship's controls, added new content to explore, and added new weapons to the crafting menu. Please read below for details. Features Discover hints of a Scyve super weapon that can shatter planets. <li style="font

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[quote who="SilasOfBorg" reply="9" id="3734212"] Shameless re-post from the 3.04 thread, which I will continue to re-post every patch until I get a dev response of "thanks we'll think about it" or "thanks but no thanks, we like it the way it is". =---------------= Can you please put in some code that destroys all (or all but 1) existing pop when a planet is conquered by an incompatible civ? I would define "compatible" as Carbon/Aquatic with Ca

26 Replies 179,541 Views

[quote who="lycan371" reply="3" id="3734013"] Hi Sean, Many thanks for getting back to me so quickly. It only arose after the upgrade from 3.1 to 3.2. and when I checked earlier saves, the problem was also manifest there. Indeed I had a game as the Free Trandals which worked fine then but the shipyards now all appear distorted. So I imagine that some graphical object has got lost or distorted in a file and the code uses a black square wh

12 Replies 47,603 Views

It's something we've talked about. It's an easy change that carries a fair amount of risk. Exiting in the middle of the conversation (or where the end has more than one choice) may break to quests or events in unexpected ways that would be hard to debug after the fact.

3 Replies 120,988 Views

Hello, Welcome to Galactic Civilization III v3.2. We have increased the effects civilization's personality traits on diplomacy, conversations, and what ships to build. The Intrigue AI has also hired an accountant to better manage its taxes. Change Log Notes Base Game Stars are placed a slightly further apart than before in order t

26 Replies 179,541 Views