shaw

shaw

Joined Last seen Member # 6452259
34 Posts 297 Replies 1,985 Reputation

redviper37, We have a fix for that stuck turn for the next patch release. MottiKhan, The upcoming fix address the Altarian save game problem (same one as redvipers). However, I wasn't able to reproduce the problem in the "stuck again" save game file.

70 Replies 319,517 Views

***Release 9/17/15*** Overview New Shard mechanics -- Keep a closer eye on the the Sorcerer King's forces. Their attacks on Shards will increase the Doomsday. The increase in Doomsday varies according the game's difficulty setting. Spellbooks Enchantments - The player will now have 8 single-use enchantment pages to use throughout the game (pages given ar

13 Replies 36,875 Views

Can you submit a ticket ( https://esupport.stardock.com/index.php?/Tickets/Submit ) with the save game attached so we can take a look? Thank you.

1 Replies 4,987 Views

Hey folks, I'd like to chime in that today's patch (1.2.1) fixed an issue with the Battle Results Screen not correctly reporting the actual results. If you continue to see problems after getting today's update, please let us know.

16 Replies 11,375 Views

v1.3 Changelog ***Released*** Overview We are addressing issues with micromanagement of your growing empire. Here are some of the improvements we're providing: Planetary Governors Choose Governors to rule planets in your place, freeing you focus on grander strategic goals. These Governors decide what Planetary I

92 Replies 116,767 Views

*** Release 8/25/15 *** We are busy working on the 1.3 update which focuses on the micromanagement of your empire. In the meantime, we have addressed a few issues in the current game. Registration: Added support for the "@" symbol on non-english keyboards Fixed a crash with the Peacekeeper Mega Event. <li dir=

2 Replies 7,698 Views

1) This is a display issue -- if you close/reopen the planet screen, the production queue time will show the correct value. I'll look into getting it addressed. 2.) I haven't been able to reproduce this. I started the campaign several times and didn't see any difference based on whether or not I was pressing any keys. Is there any additional information you can provide?

7 Replies 11,245 Views

We are still looking into this. Can you provide any additional information about your game? For example, did you start a new game with 1.1 or did you continue a game from an earlier build? Do you recall what units you fought against when the dodge started going through the roof? Did you happen to fight a unit that attacked you with "Maul"? Any info would be would be very helpful.

7 Replies 11,086 Views