I've been interested in this game since I first heard about it a year ago. I'm eager to see RTS games break out of the Dune 2 mold (C&C, Warcraft, Starcraft). World in Conflict did that to great success by extracting the core combat elements to create an engaging squad-based game. I feel Offworld inverted that very well with economic base-building. Interestingly, I feel this game better captures the
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