It has nothing to do with selling resources; it has everything to do with who owns what stocks and the order in which you buy other players. My stock price was in around the $66, and the other guy was around $30. He owned a good chunk of my stock and I his, his buyout price to me wasn't much different than mine to him. It sounds like he had about half your stock, and that gave him the edge he needed to win the race, especially since you u
RushSecond
I don't think 5 claims at level 1 would be too much. Someone could try landing scavenger and taking high water + aluminum + silicon + carbon, but it's highly unlikely that someone who scouted enough to find all that would be able to land first, and even less likely that all the claims would make it in time before another player lands right next to one of those wanted high tiles to steal it. Even if someone does get all those high tiles, there's still underground nukes.
What if hacker arrays didn't create the same kind of shortage or surplus, but instead had a subtle, long-term effect? They could instantly start a shortage that happens over 120 seconds and doesn't display to the other players. That would still be good for someone who's cornered a market, but if someone tries to just buy 400 electronics and short it, the other players could see the price jump from buying and have a decent amount of time to produce electronics and sell them before