I was thinking about this earlier. And I had an idea. what if you could directly give the colony resources. I have 1000 water and they start complaining its too expensive cause I am hoarding it to hurt the other companies. Well I can be their benefactor and GIVE them what they need based on the colony size. This keeps them from having to buy it. Then they get to stay functional and growing while the rest of the companies still have to buy it at the outrageous price. plus as the colony g
Obscurous
On the Steam forum a nice person posted Soren's video https://www.youtube.com/watch?v=jttGcQEaqkw on the campaign which clears up some of the confusion about what was happening. Thought I would share it here since, in round two, he talks about the colony. Does not say how to fix the issue and make things affordable for the colony (I guess you would just sell a bunch to lower the prices). It does however at leas
Thanks for the quick response both here and on steam, I did notice some text at the top of the screen about population and jobs though no where in the menus does it say it was important . Also if I am taking a monopoly on water and O2 I guess that means I will lose every time? Obscurous
In the Campaign I keep running into a situation where everyone loses. I cannot seem to find the cause of this to be able to avoid it. Myself and my AI opponents are usually just starting to make some money and getting a foot hold when all the sudden I get this message that everyone lost. I am a glutton for punishment so I am playing using the Scientific HQ. It takes four of five “start a new campaigns” to get enough pieces to even make a go of it. IE you start
Tutorial: The map for the Scientific tutorial seems like the worst map you could ever get for that "tree". In a real game I would NEVER pick scientific for that type of map. Given that the tutorial would be how brand new players learn to play to the strengths of a "tree", it seems like the Scientific tutorial does just the opposite. It took me many times to complete it and even then I had to go well out side of "playing to strengths" to complete it. Others have complained about