Dell is responsible for configuring and distributing the graphics drivers of its laptops, but it looks Dell dropped the ball for your model. If you're not afraid to take a bit of a risk, you could try the Omega Drivers. Link I'm using the ATI Omega drivers for my Radeon 7500 Mobility and the game works.
Nicolas Bossy
In a recent game, I had the temporary prision planet UP issue occur. My empire recieved the prision, and according to the resolutions text, it was placed on my most productive planet for three years. The planet in question has text in the details screen stating that there is a prision which triples production, but the values for Social/Military haven't changed from before the UP meeting.
I really wish I could see yellow / orange / red tiles without actually settling & researching the requisite techs first. You can, but it requires clicking on each tile and seeing if it says "X technology needed for improvement".
Time to hit the local Gamestop with the digital camera.
Oh, that. I think it's part of the event system. It has to pick a planet in case the event only affects the stats of one planet and not a civilization stats, and your race's homeworld is typically chosen. The event in question doesn't change planets, it either takes money or increases military production (I'm assuming its the same moon event from GalCiv1).
I just played a game on medium and developed a long-range colony ship just so I could grab the last three planets in a portion of the galaxy far away from everyone else. There's no problem with range as it is. Also, what makes you say eXploitation isn't in this game?
Err, the event says "a moon orbiting a distant planet", not Earth's. No actual moons were blown up durning the making or playing of this game... yet.
It's a percentage of ship cost.
No, all class 0 planets are uninhabitable to all races. They're there to provide "terrain", but I think there's an event that can make some of them usable. Edit: beaten by Frogboy.
For planets, you need an Orbital Fleet Manager on the surface, or else your ships get picked off one at a time. I don't know about starbases, but I usually arm mine to the teeth anyway.
It's also the classic short term/long term trade off. You can pay through the nose and get it now, or wait several weeks and get it cheaper. Don't like wasting money? Fine, don't buy, but don't come crying when you suddenly need a fleet of frigates, and you need them right now!
Heh, I had the Precursor Life Force artifact choice with 2% for both neutral and evil, but it happened on a class 4 world.
Something I found tonight: starting an expensive building (i.e. Research Academy) on an empty tile then immediately switching to a Galactic Achievement causes the achievement to be built in severely reduced time and cost.
Make sure you have disabled the "Snap-back when rotating" option.
What!!!!1111!!! You mean pay your valuable programmers and artists to help the sales and delivery people. I sure hope you had no marketers in there. Shame on you Brad. That kind of teamwork and efficiency is going to make your company go under because it is unnatural. Well, programmers sometimes need to be ripped away from their computers so t
Alas, C++ (the language in which GalCiv2 is written) has no exponentiation operator, but if it did, I suspect it would follow the same rules. Well, if you use pow(), it would be 20 * pow(Q+1, 3)... Actually, on a computer, the whole thing is moot because processors don't have instructions for exponents, so doing powers requires a set of mu
I'm on a T30 Thinkpad, which has the same video card, and it's not so much sparkling as the pixels inside the star not being filled in. If I have several planets and stars on screen at once, many of the stars are transparent except for a cirular outline. I'm not sure whether this is because of the reduced on-board VRAM (16meg) or the card not having a pixel shader.
Hanging out on forums reading 5 seperate threads asking "Why is there no sound?" (answer: download the multimedia module). Looks like they're all downloading it now. I'm just trying to get the executable and... it's... moving... really... really... slowly... (and no, I'm not on dial-up).
"Does that use a divx codec coz im not getting any video." Nope, it uses the Windows Media format. Make sure you have the latest driver for your graphics card, and are you using Windows Media Player 9 or 10? And yes, more videos, please.
How well would GalCiv2 run on a T30 Thinkpad? Processor: Intel Pentium 4 Mobile CPU 1.8 GHz Memory: 768 MB RAM (normal T30s are 256, I upgraded) Graphics Card: ATI Radeon 7500 Mobility This computer is almost 4 years old, and almost no new games support running on this. (I'll get a new computer, eventually... probably when this one's a smoking heap.)