Stardock troubleshooting (at https://esupport.stardock.com/index.php?/default_import/Knowledgebase/Article/View/496/161/general-galactic-civilizations-iii-troubleshooting#GraphicIssues ) says to turn off RAPTR, the AMD Gaming Evolved application. Seems like it might have fixed it!
Ralegh
Hi - my graphics card is seizing up after some hours of play - do we have data capture steps to help capture some details for debugging?
I agree the guard thing is fixed - getting Steam to do its thing helped. I sure can't see a scroll bar - and the screen doesn't react the way I would expect of something with a scroll bar!
@ Seilore - thanks for that. I'm playing 1.7, so I suppose it's not fixed. Wonder if they would like saved games showing the problem? @ pshaw</spa
Hi guys - Ralegh here - I'm back to 4x gaming, and giving GavCilIII a spin. Lots of great progress since the alpha, but I have a list of "issues" to submit. 1. I bought a trade ship from another race. When I sent it to a planet I got "Cannot trade. Trade ship has no assigned home planet." I tried sending to one of my planets, and I tried upgrading it, but couldn't seem to fix it. Can we provide a way to assign a home planet? (Note the potential '
You really should start from the ground up instead of just re-organizing a GalCiv1 guide. A lot of GalCiv1 strategies can be thrown out the window due to significant changes in the AI. *shrug* I thought about starting from scratch, but since most of the economy, trading, and political systems are the same, it didn't seem to make much sense to t
PQ is still there, just hidden under the hood, and with the additional effect of the number of tiles available - I'll try to make that clearer in the text. I don't know yet whether the economic impact of colonizing poor planets is still there, but it probably is - I will find out! Destab, Terror Stars and spelling - thanks guys. More!
OK - here is version 1.0 - help fixing whats wrong and adding more detail would be appreciated... Ralegh