How come the cost of electronics is so high every game? It seems like it is the most expensive resource pretty much EVERY GAME. What is electronics used for, and what makes it price go up/down? Is it just supposed to be a final high priced commodity? Or does it serve some other function in the game?
fantstc1
I'm a new player, and am working on the final practice mission. I'm curious what the value/purpose of steel might be. I don't see steel as something that is consumed when you upgrade (aluminum, coal, glass). It doesn't seem to be a cost for patents and optimizations. So, where does steel come into play? Why would 50% steel advantage be significant... ever?</
Recommend adding tool tip or UI cue/warning if building isn't built.
Immediate arrival of previously purchased items, or research clock only kicks in only after the building is erected?
Can you do these without having created corresponding buildings? It does seem like I can click on the optimization and patent icons, and spend my chemicals, even if I haven't built the patent lab or optimization center. During the game, I seem to see blue optimization bars, and also see my name tagged to patents. But then at end of game, it doesn't seem like the purchases are actually registered in the final summaries. So I am therefore curi
If you mutiny an OW Market, do you just claim the profit from your opponent's queued sales? Or do you have to actually arrange for your own shipments (meaning queue your own product shipments from your own resource pool)? What does mutiny on OW Market ultimately do?
If I am building a farming structure, and I am playing as science, does it matter how many water resources are on the target space? Or will the outcome be the same regardless how much water is present? In other words, am I better off building a FARM on a one-resource water space, reserving the three-resource water space for actual water extraction?
The point of the constellation is that it could separate the stocks by a degree or two form the resources. This would allow the stock to vary independently. While the stock prices would be index linked to the resource constellations, I guess I was assuming that the constellation stocks could vary a little more aggressively than individual stocks -- so their swings would be more exaggerated. This would enable players to make
[quote who="Duban" reply="3" id="3654916"] It's not like resource investments where you can predict changes in prices by watching or deliberately manipulating the market. [/quote] Uh.. maybe was not clear... Idea would be to index-link price changes in stocks to constellations of resources... So if relevant combination of resources collectively go up.... same with stocks. And if the relevant combination of resources collectively go down... same w
One idea wold be to create some secondary non-resource stocks (truly stocks, as opposed to purchasable/produceable/consumable resources). The secondary stock prices could be affected by the base resource prices... The secondary prices could actually be reflective of resource constellations (ex. a robotics stock, which is simultaneously influenced by variations in fuel, metals, electronics, etc.) And then let players focu
Would be pretty cool if something like this could be made to work, as an alternate path to victory ("day trading" path). I like the concept of being able to ride on the back of someone else's success, and leverage it FTW. But... I suspect this would probably require an overhaul to certain aspects of the existing engine, and would probably cause a lot of other problems. Curious to hear what others think -- and wheth
Is it possible to win by strictly playing the market? I've only clocked about 7 hours in the game so far, so am still trying to understand the mechanics. It doesn't seem like a "market only" strategy is very viable (meaning focus on buying and selling, not on production; buy low, sell high). I guess the issue, from my perspective, is that whenever you purchase a resource, the price hikes, and whenever you sell, it drops. So if I see a stock at $1, and I
Awesome. Thanks! Been waiting for this. Am Jumping on the off-world train too. Love RTS, and SD games! Only question is which to buy. Am looking at both deluxe and gold. Deluxe says "comes with extra key." I'm curious what this means. - Do all the versions come with sharable keys, and deluxe comes with an "extra"? - What, precisely, does the Key enable? - Do I need to purchase two copies (and/or use my extra key)