TomChick

TomChick

Joined Member # 617545
6 Posts 24 Replies 322 Reputation

Cool, I hoped it was something like that! And I see now the tooltip for the modules as they upgrade. Very nifty. I had thought the economy was a closed system among the players, but I'm glad to know the actual colony is also a factor. I got the idea of what it was pretty quickly, but I assumed it was just a visual representation. Although I did notice all the little miniblimps coming and going, and that didn't seem merely cosmetic. <p

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The top of the screen shows information about the non-company colony, listing things like it's population, whether oxygen and food are too expensive, and how many jobs there are. Do these things matter at all to me as a player? I've had games where the colony is pretty much choked out of existence. Is this having any effect? Is it in my best interest to keep food and oxygen prices low? Am I supposed to care about the jobs number? And just what is th

2 Replies 16,153 Views