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Jam3
I posted the hiergamenon crash in the support forum but wanted to repeat it here since your having the same issue that both walkthrough and basic concepts constantly crashes the game.
I open the Hiergamenon and choose 1.basic concepts or 2.walkthroughs and the game crashes 100% of the time, the other topics work ok.
Does anyone here ever buy equipment using character creation points? I mean I would hazard a guess that this virtually never happens. There have been many other posts stating this clearly obvious, easily fixed, and pointless issue with character creation. Either 1)remove the point cost and equipment and give a starting amount of gold, perhaps subtract your initial equipment cost and that is your actual starting gold on turn 1 2)set up a very limited selection of free equipment
It might not be balanced exactly right but Civ 5 has the best system so far, manually built roads with a high maintenance cost.
[quote]1. Roads can only be built by caravans. In general, this seems like a reasonable mechanic, as it is trade that usually pushes a society to create and maintain road system at all. Yet, in game terms, this requires a player to develop the trade technology, build a caravan, and send the caravan to some selected city. This system adds player incentives to rush to caravans over all other game aspects as the trade and movement bonuses are incredibly necessary for early game expansion.[/quote
Go into the hiergamenon and select Basic game concepts or walkthrough and boom crash.
Hexes are definetly better than squares regardless of if you just clash 2 units or goto a tactical battle map. For that reason modding a fantasy world into civ 5 has some promise. I have faith stardock will eventually make us whole with Elemental but I think its 6 months to a year off cause right now no true random map generator and the state of the ai is pretty bad.
Well having played a few games of civ 5 I would say that in some ways its more shallow and in others its more deep. Hexes and Combat are definetly deeper than any other civ, this is panzer general reborn and is the way everyone who does tbs should do it. There is simply not a discussion around the 1 military 1 civilian per hex rule, remove it and you lose all the tactical options that you have in the current system, I simply don't understand the legion mod. Stack of doom combat and square hex
Your probably one of the top developers who have my trust in the industry. I own all the galciv's, sins, and run impulse at startup on my PC. I value your DRM stance, the Gamers bill of rights, and believe you will make us whole on Elemental. I don't think you have or are lying but I do think that you can't empathize/sympathize with your dedicated loyal fans who pre-paid for Elemental to participate in the beta who now feel scapegoated in your failings on the product. Alot of us&nbs
[quote who="Rune_74" reply="273" id="2766012"] Grow up, I don't have abone to pick with critics...I have put up things I would fix as well. I have a bone to pick with ignorant people though, there are ways to be critical that is acceptable in the normal world. You act like you are some sort of expert when it comes to everything that happened, when in reality you don't have all the facts, so it is easy to say what they did wrong or didn't when you make the facts up y
[quote who="Rune_74" reply="270" id="2765996"] Quoting Rune_74, reply 268 Man, aren't you a charming example of ignorance. I guess in your world character assasinations are fine, because you are on the internet. I post in one thread of rejects about their behaviour and its strawman...yeah, that so logical. [/quote] Ok explain to me whose character I assasinated put the quotes here and be specific. Do you even know what an ad hominem attack loo
[quote who="Rune_74" reply="268" id="2765986"] So many expert opinions....everyone should develop games on here:) [/quote] Wow I thought you were keeping your nose only on the QTT forums(for the record I am not a poster there but I have read the Elemental thread). And might I say what a fine example of illogical straw man crap you like to put out pretty much wherever you go.
There's a difference between "ascribing malice or greed" and just simply asking for you to take all the blame off the external beta testers, very specifically. The part of the podcast where you said that if you looked you could find a user with the white screen issue. I just sighed really hard. What is the point of filling out a bug report if the developer isn't going to track it. You needed to be tracking every single bug report that came in through the external beta's. I can just imag
[quote who="sagittary" reply="7" id="2764559"] How would tactical battle work? For example, if myself and two others are in a game. The other two players attack either other while they take their turns and I'm still taking mine. Would my turn halt while they play out the tactical battle? Would they play out their battle and I wouldn't even know except to see the result on the map (if I have sight of the area)? Just something that sprung up while imaginin
Plate was lighter than Chain mail and articulated so it was less cumbersome and allowed for a far greater range of motion than pretty much any other type of armor. Knights in Tourneys in Full Plate could do handstands on their horses and jump off at a full gallop. Just wanted to put this our there as most times plate and encumberance are implemented ahistorically. Leather, Chain, and Padded armor should have an encumberance reflective of how they restricted range of motion, especially c
[quote who="Frogboy" reply="16" id="2758933"] I've read all kinds of (sorry) moronic conspiracy theories on people saying "Stardock HAD to know...". To which I say, nonsense. Not a single person internally felt (or at least suggested) we extend the release date. And until the end of July, we had that option. We simply thought the game was ready. It really aggravates me when people say I or Stardock "knew" the game wasn't ready and just released it. We worked on this for
[quote]Regarding the early betas, the entire pay-to-test paradigm obviously won't work if the company is not willing to actually listen and act upon the feedback generated by the program. Fanboys will throw their money at the company and laud anything given to them. Moreover, fans are going to be the dominant majority in any beta program, so a positive feedback loop is inevitable. The moral hazard is that the fanboys will be heard above the sensible complaints and suggestions of serious contr
Brad, I think the Beta community deserves a specific apology. If this was the business world you basically got your first feature complete build , i.e. Beta 1, then walked into the room with all the users who were ready for U.A.T(User Aceptance testing) and told them all to go home because they had a seat during the develpment proecss. Then you made a couple more changes, released, and now its not just you but all those users who, in this case, paid you to test your product
No company has the right to steal 10, 20, 30, or whatever amount of hours it takes you to figure out the game you purchased is an unfinished product thats many hours of your life you'll never get back. If you charged them by the hour for the time it took you to figure out the product you bought in good faith from them was unfinsihed they would probably owe you more than you already gave them for an unfinished game. Their wasting others people's time and charging them to do it. You d
Got my thread nuked last night in under a minute. Your mods are targeting the "con" threads and leaving non-gameplay specific "pro" threads going. The state paradox releases their games in makes elemental look like a polished diamond, but at least they don't moderate their forums past bad language and personal attacks. And I just flatly disagree, a general section is exactly for this type of ranting, if you want to create a "rants and raves" sub forum though I would be completly
I made light of it in another thread but I think alot of us here really Like Brad and his stances on DRM, Gamers BillOfRights, Digital Distribution Philosophy, etc. And that makes this release a really tough pill to swallow. I for one was preaching the pre-paid beta philosophy and heralding Brad and SD's name as a model for how to get polished software out the door. It just feels like they just took their principals and threw them out and I honestly don't know why
[quote who="Xtropy" reply="18" id="2747611"] I have been following this game on the official forums and I have witnessed the loyal/excited fanbase nearly scream for the game to be released early for months now. You must have been following a different part of the official forums than I did, because during the Beta process I felt the vast majority were telling Brad that the game was being wrapped up too quickly. [/quote] I would say the vast ma
[quote who="Rune_74" reply="8" id="2747554"] Quoting Jam3, reply 6 It's nice to see "deal with it" posts get to hang around while critical posts get canned. I mean honestly my post about "why was it released early" didn't address a specific game problem but neither does this one. Maybe because there are like 500 of those on here already? Do you think you had something that someone else hadn't said already? [
Can anyone take a joke here? And seriously no one else has a little bro-mance for Brad? After Will Wright released Spore and ended our fairly intense relationship I was all about the Wardell!