Repro: 1. Click available buildings button 2. Click it again, note menu disappears then re-appears 3. Click it few more times and things will normalize 4. ... until you click another tile and repeat at step 1. [video]https://youtu.be/5X9ULw0H368[/video]
WithinRafael
Just noticed the grammar on the Changelog link is iffy too: "Display of changes to the game"
The OneDrive links above all work.
And yet again today, super frustrating, always seems to happen when I'm about to win the tutorial mission. Might be time related though. Another dump: https://onedrive.live.com/redir.aspx?cid=86ef72597602dd78&resid=86EF72597602DD78!404125&parId=86EF72597602DD78!7983&authkey=!ABiJipi9K4MFO8I&ithint=file%2czip
So I'm playing the Scavenger tutorial and noticed that claims on the black market are being swiped before it's even open for the first time. In this tutorial, you play with 3 AIs -- 1 Robotic, 1 Expansive, and 1 Scavenger. It's my understanding that Scavenger HQs get more frequent access to the black market. But I couldn't find information on who gets access first. It's not clear if it's a random round robin or if it's available for everyon
Was funny to see the AI compete for a claim on day 2, given the price of a claim in the open black market. I can see an argument being made for snatching up a claim so that another company doesn't get it, but come on. Given the context, it just seems like a bug. [img]http://cloud-4.steamusercontent.com/ugc/44245361063766955/4A3AA3973DC867A5D84E6E752F6947B8395A2116/[/img]
After clicking Credits and examining the list, dismissing the window leaves behind a chunk of the window. [img]http://cloud-4.steamusercontent.com/ugc/44245361062626892/CF29E8A5F46266839D1D3F50980C1F74B3416E0C/[/img]
Happened again, starting to think the Scavenger tutorial mission is bugged after latest patch. Latest crashdump files https://onedrive.live.com/redir.aspx?cid=86ef72597602dd78&resid=86EF72597602DD78!403482&parId=86EF72597602DD78!7983&authkey=!AM1jTNgPnStEgDE&ithint=file%2czip
This is fixed in version 0.0.4816.
First time I've had the game just vanish. I perused around the file system and here's a crashdump: https://onedrive.live.com/redir.aspx?cid=86ef72597602dd78&resid=86EF72597602DD78!403481&parId=86EF72597602DD78!7983&authkey=!ADV4QLyZxnuBFzs&ithint=file%2czip I was gath
Screenshot below shows GPU load when the game is minimized then switched back to (higher/lower data points respectively). [img]http://s22.postimg.org/a88k2jr01/gpu_resources_idle_busy.png[/img]
The WOW button has a tooltip that reads: Close Change Long Also affects the OK button after this window is dismissed at least once. [img]http://cloud-4.steamusercontent.com/ugc/44245276584878449/CA9A536A1AB803CE371D8C57ED2F51FA93262D4B/[/img]
Just an update -- this applies to all buildings that unfold additional UI.
[video]https://www.youtube.com/watch?v=0ddGx9RFaxU[/video]
From the gameplay page : [...] Test your skill in an Internet game against your friends. EARLY ACCESS NOTE: Matchmaking, hosted servers, leagues and ladders will all be part of the Offworld Trading Company experience...later. As of our initial Early Access launch, you have to invite opponents to your games manually.
Upgrade your starter HQ to maximum level Obtain second upgradable HQ (e.g. via stock purchase) Note that upgrade button, when available/enabled, states you've reached your maximum upgrade level (incorrect) Note that clicking upgrade still works, too Here's a screenshot , too.
In the main menu, for example, the music is very left channel dominant. Almost thought something was wrong with my headset.
In the UI to select what resource to rocket off-world, revenue numbers on the buttons don't match revenue received/shown on the tooltip. For example, shipping food button could read +$755k but only net you $75.5k. I suspect the button text is simply missing a decimal point. Unless perhaps I'm only netting 10% of the sale, with 90% space launch administrative costs. [e digicons];P[/e]
I found myself clicking around on buildings to determine if there were any actions I was missing. When I clicked on a competitor's research building, my research UI confusingly appeared and had to be dismissed. Did not expect my UI to appear at all.
Scenario: I claimed a far away resource plot (e.g. iron). I then decided to build a facility (e.g. iron mining) on that plot. I clicked the building icon in the build list then hovered over the plot with the mouse. The mouse cursor was a red (X) with no red requirement/warning text. I clicked and built the building with no discernible issues. I had plenty of money and resources. I would have attached a screenshot but it doesn't capture the mouse cursor.
Started up the game and it started up on my main monitor (cool) at 1920x1080 (not so cool). Expected it to be as large as my primary display @ 1920x1200. It's easy to change so not a high priority but feel it's an OOBE issue nevertheless. (Borderless windowed would be ideal!)