Suntechnique

Suntechnique

Joined Member # 5054369
0 Posts 0 Replies 10,320 Reputation

[quote who="davrovana" reply="11" id="3349254"]https://www.dropbox.com/s/ojo6uivfpzgmmg4/fell_dragon_exp.jpg 45 xp for my sovereign, with another champion present. Again, no complaints.[/quote] I always wondered why in quite a big window which takes only a part of the screen there is no place for the whole army and you need to scroll every time to see if you lost anybody after clicking auto-combat?

26 Replies 83,781 Views

In FE one wasn't able to build Cleric in essenceless city due to it's nature (-5% unrest * essence count). In LH Cleric was changed to (-5% unrest +2 fame), but you still can't build it in the city w/o essences, which is strange. If this is intentional, please, update Cleric description. Edit: it was 0.75, not 0.80

11 Replies 17,806 Views

I found myself entering full city view or build menu only to find out unrest level of the city quite often. Can this vital information be added to basic city view, please? Also unrest level is not updated if you change Taxes while in the city view or Govern view. You need to close it and reopen. Very annoying then you try to find out how your tax level will affect unrest.

9 Replies 45,747 Views

It would be nice if capturing outpost required more effort. Then investing in them would be more convenient. E.g. to capture outpost you need to station unit over it for a turn, or kill small garrison. Currently one horseman can just run around flagging stuff using roads at lightning speed.

155 Replies 131,816 Views

[quote who="Foxd1e" reply="33" id="3337314"] OK replying to my own post, just saw the new Cave Bear model, those Mofos are scary as hell looking, more like Bear Demons! the old cave bear model was cool cuz it looked like he had horns all over his body, this new one just has two, two very big, very scary looking ones. [/quote] Exactly! Dear EG, please, return good old less horny bears back to caves [e digicons]|-)[/e]

44 Replies 207,714 Views

[quote who="schattenjaeger" reply="8" id="3339050"] Anywhere you can wrangle a choke point, just clog the pass with spearmen or militia (some low-cost three-stack unit). Unless they wardec you, the AI will not be able to go through that unit line. In my current game on, 'Athys,' I did that in three different spots as I expanded, setting up large guard forces of inexpensive troops to plug entryways into my territory.[/quote] It's a nice trick, but I hop

12 Replies 16,705 Views

[quote who="WaitingOnTheGame" reply="31" id="3336588"] I really don't care. I edited in the scepter of dominion to my sovereign and also gave him rank five in every school of magic. ^^^ hax are OP[/quote] I'd differ hax with editing game files and stuff and "creative use of game mechanics (C) Blizzard" :) You don't do anything other than stuff game suggests in latter case.

44 Replies 207,714 Views

[quote who="davrovana" reply="6" id="3334832"] Anyone ever seen the AI get dragons? I swear I saw an AI building a dragon camp on a lair, but I defeated him before it could finish. [/quote] Yes, they do. Just had a tactical battle with Storm Dragon on both sides :)

16 Replies 37,057 Views

1. Get Beastmaster, make it Governor 2. Tame Bears (Cave Bears are best) 3. Take +accuracy traits 4. Enjoy Bears doing up to 10 attacks with maul and clearing dragons in few turns Even better with quest cat Ascian which has maul AND accuracy traits itself

44 Replies 207,714 Views

To reproduce: 0. set autosave delay to 0 (each turn) 1. wait for AI to attack your city or an army (and lose that battle for more clear effect) 2. at your next turn load latest autosave 3. you'll find our yourself at the same turn but without preceding AI actions (like all AI and monsters skipped their turns) -- e.g. your city/army alive Didn't tried it but it seems with using this trick every turn from the start you can find out

0 Replies 8,150 Views

[quote who="thadianaphena" reply="2" id="3333940"] However, upgrading "group size" instead of it being given is more fun. [/quote] What do you mean by that?

10 Replies 11,557 Views